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AgeCommit message (Collapse)Author
2018-09-15Allow system certs file to be used by Editor.Fabio Alessandrelli
Note, it will only used by the Editor, not when running the game. This allows package maintainer to compile Godot to use system installed certificates when accessing the AssetLib.
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-07-28mbedtls: Update to upstream version 2.12.0Rémi Verschelde
_WIN32_WINNT redefinition fix is no longer needed as it was merged upstream. PR 1453 is still not merged, diff updated to current state.
2018-07-16Implement non blocking-handshake for StreamPeerSSLFabio Alessandrelli
2018-06-07Bump mbedTLS to version 2.10.0Fabio Alessandrelli
2018-05-30SCons: Pass env to modules can_build methodRémi Verschelde
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-04-03Generalize SSL cert reading from fileFabio Alessandrelli
2018-02-28Use Prepend instead of Append for mbedTLS includeFabio Alessandrelli
Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-14Allow building with system wide mbedtls on X11Fabio Alessandrelli
Using builtin_mbedtls=yes is still the default as many distributions do not ship with mbedtls included.
2018-02-14Add mbedtls moduleFabio Alessandrelli