Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-16 | Move mbedlts print func to SSLMbedTLSContext. | Fabio Alessandrelli | |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut | |
2019-08-28 | Style: Fix copyright headers in new files | Rémi Verschelde | |
2019-08-22 | Fix regression in StreamPeerSSL | Fabio Alessandrelli | |
Validate that base stream is valid before accepting/connecting. Also remove unnecessary includes. | |||
2019-08-21 | Rewrite StreamPeerSSL with SSLContext helper class | Fabio Alessandrelli | |
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources. |