Age | Commit message (Expand) | Author |
---|---|---|
2020-12-04 | Rename RD texture "type" to "texture_type" | Aaron Franke |
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-18 | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Style: Fix missing/invalid copyright headers | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |