summaryrefslogtreecommitdiff
path: root/modules/lightmapper_rd
AgeCommit message (Expand)Author
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-05-03Assorted fixes to UV unwrapping and GPU lightmapperjfons
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-14Refactor GLSL shader compilationreduz
2021-02-18Reorganize Project Settingsreduz
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-02-07Invert spotlight angle attenuationjfons
2021-01-26Reorganize RenderingDevice barriersreduz
2021-01-05Change the light attenuation formulas.reduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-09Static analyzer fixes:bruvzg
2020-12-04Rename RD texture "type" to "texture_type"Aaron Franke
2020-12-04Rename RD uniform "type" to "uniform_type"Aaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-18GLSL: Change shader type specifier from [vertex] to #[vertex]Rémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Style: Fix missing/invalid copyright headersRémi Verschelde
2020-05-10New lightmapperJuan Linietsky