Age | Commit message (Expand) | Author |
---|---|---|
2021-10-12 | GPULightmapper: skip smoothen positions for flat triangles | William Deurwaarder |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2020-05-18 | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |