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path: root/modules/lightmapper_rd/lightmapper_rd.cpp
AgeCommit message (Expand)Author
2022-03-06Add a UniformSet cachereduz
2022-01-08Use fill() to fill an entire image instead of setting pixels individually.Anilforextra
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-16GPULightmapper: execute dilate also after denoiseWilliam Deurwaarder
2021-10-16GPULightmapper: execute dilate before denoiseWilliam Deurwaarder
2021-09-11GPULightmapper's triangles and their bounding box will be in-syncWilliam Deurwaarder
2021-07-26Implement Binary Shader Compilationreduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-05-03Assorted fixes to UV unwrapping and GPU lightmapperjfons
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-02-18Reorganize Project Settingsreduz
2021-02-07Invert spotlight angle attenuationjfons
2021-01-26Reorganize RenderingDevice barriersreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-09Static analyzer fixes:bruvzg
2020-12-04Rename RD texture "type" to "texture_type"Aaron Franke
2020-12-04Rename RD uniform "type" to "uniform_type"Aaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Style: Fix missing/invalid copyright headersRémi Verschelde
2020-05-10New lightmapperJuan Linietsky