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AgeCommit message (Collapse)Author
2022-07-02SCons: Properly track codegen script dependency for generated GLSL headersRĂ©mi Verschelde
2021-09-11GPULightmapper's triangles and their bounding box will be in-syncWilliam Deurwaarder
Previously the bounding boxes and triangles were maintained in two separate arrays (Vectors). As the triangle vector was sorted and the bounding-box array was not , the order of both arrays differed. This meant that the index in one was different than the other, which caused lookup issues. To prevent this, the bounding-box is now part of the triangle structure so that there is a single structure that cannot become out-of-sync anymore.
2020-05-10New lightmapperJuan Linietsky
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)