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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2022-05-04
Refactor module initialization
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-13
Implement the ability to disable classes
reduz
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-09-15
Make LSP ignore $/ messages
Francois Belair
2020-05-15
Improve jsonrpc error reporting
Oliver Frank
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-02
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
Hugo Locurcio
2019-09-01
Make JSONRPC constants uppercase for consistency with other classes
Hugo Locurcio
2019-08-11
Add JSONRPC-2.0 implementation as a module
geequlim