summaryrefslogtreecommitdiff
path: root/modules/jpg/image_loader_jpegd.cpp
AgeCommit message (Expand)Author
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-04load JPG images as rbg instead of rgba, fixes #21867Simon Wenner
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-17Add webp buffer loader for Imagegeequlim
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20Added support for SVGDaniel J. Ramirez
2017-05-30Several fixes related to PBR and EnvironmentJuan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-15jpg: Make it a module and split jpgd thirdparty filesRémi Verschelde