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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-17
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-01-28
Cleanup unused header
Martin Capitanio
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-05-30
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-03-11
Fixes importing hdr files with extra header info
Jorn Van denbussche
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-09-01
Fix files header
Poommetee Ketson
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
Added support for SVG
Daniel J. Ramirez
2017-06-07
TGA support based on SaracenOne's work.
Juan Linietsky
2017-06-05
Merge pull request #8990 from zer0problem/master
Rémi Verschelde
2017-05-31
Fixed compiling on windows after .hdr support
zer0problem
2017-05-30
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-28
-Added .hdr format support
Juan Linietsky