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AgeCommit message (Expand)Author
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-01style: Fix PEP8 blank lines issues in Python filesRémi Verschelde
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-15modules: Clone env in each moduleRémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-08-21Improve/fix GridMap editorPedro J. Estébanez
2016-08-04Concluded base visual scripting! can edit but not run though.Juan Linietsky
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-13Merge pull request #5139 from zaps166/init_navigation_pointerGeorge Marques
2016-06-12Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky
2016-06-10GridMap: Initialize "navigation" pointerBłażej Szczygieł
2016-05-01GridMap: Fix backwards rotate hotkeys (#4498)Rémi Verschelde
2016-04-20Merge pull request #4302 from Anarchid/gridmap-navmeshRémi Verschelde
2016-04-20manually fix indentAnarchid
2016-04-20Implement GridMap support for navigation meshesAnarchid
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-10-17Merge pull request #2250 from PeaceSells50/AddedGridMapSettingsJuan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-07-09Added GridMap settings which allows the user to enter a pick distance.Peace Sells
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-23Fix for issue related to GridMap editorFranklin Sobrinho
2015-06-22Small fixes for Grid/Tile map editor paletteFranklin Sobrinho
2015-06-22Grid/Tile map editor new item paletteFranklin Sobrinho
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky
2014-12-25Reduce android build size(-fvisibility=hidden)sanikoyes
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-06-11Light Baker!Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky