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AgeCommit message (Expand)Author
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-05-04Merge pull request #37717 from qarmin/world_fixRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-18Change non-existent World to World3Dqarmin
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30Merge pull request #37436 from akien-mga/doc-node-renamesRémi Verschelde
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-23Merge pull request #37219 from RajatGoswami/missing-include-guardsRémi Verschelde
2020-03-23Adding missing include guards to header files identified by LGTM.Rajat Goswami
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-08Fix missing module editor iconsAndrii Doroshenko (Xrayez)
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-02-11Changes to material required to add custom shaders in RD rendererJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-02-10Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcutRémi Verschelde
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
2020-01-15Fix GridMap getter of baked meshes.Bruno Lourenço
2020-01-01Merge pull request #34706 from KoBeWi/grindputRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-30Don't handle Gridmap input when have no effectTomasz Chabora
2019-12-30Makes more editor strings translatableHaoyu Qiu
2019-12-01Merge pull request #33997 from akien-mga/doc-makerst-escapeRémi Verschelde
2019-11-29Docs: GridMap and MeshLibraryJames Westman
2019-11-29makerst: Escape default values using reST markupRémi Verschelde
2019-11-27Implement zooming using Ctrl + Mouse wheel in the GridMap editorHugo Locurcio
2019-11-27Remove deprecated theme property from GridMapTomasz Chabora
2019-11-04Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp
2019-10-26doc: Sync classref with current sourceRémi Verschelde
2019-10-25Merge pull request #32915 from Nehluxhes/gridmap_scalingRémi Verschelde
2019-10-22Merge pull request #32991 from Chaosus/fix_bug2Rémi Verschelde
2019-10-22Merge pull request #32969 from Nehluxhes/palette_vanishRémi Verschelde