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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gridmap
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Author
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-23
Merge pull request #37219 from RajatGoswami/missing-include-guards
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-08
Fix missing module editor icons
Andrii Doroshenko (Xrayez)
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Base 3D engine done, still untested, though.
Juan Linietsky
2020-02-11
Changes to material required to add custom shaders in RD renderer
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-15
Fix GridMap getter of baked meshes.
Bruno Lourenço
2020-01-01
Merge pull request #34706 from KoBeWi/grindput
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-30
Don't handle Gridmap input when have no effect
Tomasz Chabora
2019-12-30
Makes more editor strings translatable
Haoyu Qiu
2019-12-01
Merge pull request #33997 from akien-mga/doc-makerst-escape
Rémi Verschelde
2019-11-29
Docs: GridMap and MeshLibrary
James Westman
2019-11-29
makerst: Escape default values using reST markup
Rémi Verschelde
2019-11-27
Implement zooming using Ctrl + Mouse wheel in the GridMap editor
Hugo Locurcio
2019-11-27
Remove deprecated theme property from GridMap
Tomasz Chabora
2019-11-04
Fixed cases where labels with autowrap can overflow the editor ui
PouleyKetchoupp
2019-10-26
doc: Sync classref with current source
Rémi Verschelde
2019-10-25
Merge pull request #32915 from Nehluxhes/gridmap_scaling
Rémi Verschelde
2019-10-22
Merge pull request #32991 from Chaosus/fix_bug2
Rémi Verschelde
2019-10-22
Merge pull request #32969 from Nehluxhes/palette_vanish
Rémi Verschelde
2019-10-22
Fix gridmap error spam at startup
Yuri Roubinsky
2019-10-21
Fix gridmap palette remaining invisible
Nehluxhes
2019-10-21
Mesh preview now scales + grid update on cell size change
Nehluxhes
2019-10-18
Disable gridmap selection actions when nothing is selected
Nehluxhes
2019-09-24
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
Rémi Verschelde
2019-09-20
Merge pull request #32095 from KoBeWi/silly_user
Rémi Verschelde
2019-09-11
Properly remove GridMap node from editor on undo
Tomasz Chabora
2019-09-04
Small fixes for the Tile/GridMap editors
Michael Alexsander Silva Dias
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-08-14
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...
Rémi Verschelde
2019-08-13
Merge pull request #31338 from Calinou/reorganize-menus
Rémi Verschelde
2019-08-13
Reorganize various menus for consistency and conciseness
Hugo Locurcio
2019-08-13
Merge pull request #31335 from Xenoamor/bugfix/GridMapListTextCutoff
Rémi Verschelde
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