Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-20 | Reworked signal connection system, added support for Callable and Signal ↵ | Juan Linietsky | |
objects and made them default. | |||
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky | |
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`. | |||
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky | |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky | |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky | |
2020-02-11 | Changes to material required to add custom shaders in RD renderer | Juan Linietsky | |
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania | |
- Added Navigation Agents and Obstacles. - Integrated Collision Avoidance. This work has been kindly sponsored by IMVU. | |||
2020-02-10 | Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut | Rémi Verschelde | |
Implement zooming using Ctrl + Mouse wheel in the GridMap editor | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-15 | Fix GridMap getter of baked meshes. | Bruno Lourenço | |
2020-01-01 | Merge pull request #34706 from KoBeWi/grindput | Rémi Verschelde | |
Don't handle Gridmap input when have no effect | |||
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-30 | Don't handle Gridmap input when have no effect | Tomasz Chabora | |
2019-12-30 | Makes more editor strings translatable | Haoyu Qiu | |
* Title of Sprite Editor convert preview dialogs * Title of UV Channel Debug dialog * Various editor warnings * GridMap popup menu item "Paste Selects" * Tileset editor shape button texts * MeshLibrary update confirmation text | |||
2019-12-01 | Merge pull request #33997 from akien-mga/doc-makerst-escape | Rémi Verschelde | |
makerst: Escape default values using reST markup | |||
2019-11-29 | Docs: GridMap and MeshLibrary | James Westman | |
The only methods left to document are resource_changed, set_clip, and the methods dealing with baked meshes. | |||
2019-11-29 | makerst: Escape default values using reST markup | Rémi Verschelde | |
Otherwise the docs would complain about values like "godot_" which reST tries to interpret as an identifier. | |||
2019-11-27 | Implement zooming using Ctrl + Mouse wheel in the GridMap editor | Hugo Locurcio | |
The minimum value of the slider was changed to 0.2 as zooming works in increments of 0.2. This way, the value can go back to 1 after you've reached the slider's minimum value. | |||
2019-11-27 | Remove deprecated theme property from GridMap | Tomasz Chabora | |
2019-11-04 | Fixed cases where labels with autowrap can overflow the editor ui | PouleyKetchoupp | |
Fixes #33155 | |||
2019-10-26 | doc: Sync classref with current source | Rémi Verschelde | |
2019-10-25 | Merge pull request #32915 from Nehluxhes/gridmap_scaling | Rémi Verschelde | |
Gridmap : Mesh preview now scales + grid update on cell size change | |||
2019-10-22 | Merge pull request #32991 from Chaosus/fix_bug2 | Rémi Verschelde | |
Fix gridmap error spam at startup | |||
2019-10-22 | Merge pull request #32969 from Nehluxhes/palette_vanish | Rémi Verschelde | |
Fix gridmap palette remaining invisible | |||
2019-10-22 | Fix gridmap error spam at startup | Yuri Roubinsky | |
2019-10-21 | Fix gridmap palette remaining invisible | Nehluxhes | |
2019-10-21 | Mesh preview now scales + grid update on cell size change | Nehluxhes | |
The mesh preview now correctly scales with cell_scale Refactor the grids creation into _draw_grids() and call it if the cell_size property is changed | |||
2019-10-18 | Disable gridmap selection actions when nothing is selected | Nehluxhes | |
2019-09-24 | Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes | Rémi Verschelde | |
Small fixes for the Tile/GridMap editors | |||
2019-09-20 | Merge pull request #32095 from KoBeWi/silly_user | Rémi Verschelde | |
Properly remove GridMap node from editor on undo | |||
2019-09-11 | Properly remove GridMap node from editor on undo | Tomasz Chabora | |
2019-09-04 | Small fixes for the Tile/GridMap editors | Michael Alexsander Silva Dias | |
2019-09-04 | Add informational messages to various editors | Michael Alexsander Silva Dias | |
2019-08-14 | Merge pull request #31266 from ↵ | Rémi Verschelde | |
IAmActuallyCthulhu/pr/remove-redundant-author-comments Remove redundant author doc comments | |||
2019-08-13 | Merge pull request #31338 from Calinou/reorganize-menus | Rémi Verschelde | |
Reorganize various menus for consistency and conciseness | |||
2019-08-13 | Reorganize various menus for consistency and conciseness | Hugo Locurcio | |
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148. | |||
2019-08-13 | Merge pull request #31335 from Xenoamor/bugfix/GridMapListTextCutoff | Rémi Verschelde | |
Fix GridMap list text not expanding when palette is resized | |||
2019-08-12 | Fix GridMap list text not expanding when palette is resized | Xenoamor | |
This is to close #31304 | |||
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu | |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner | |
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-10 | Use reference to constant in functions | qarmin | |
2019-07-07 | Fixes minor issues found by static analyzer | qarmin | |
2019-06-30 | doc: Remove null default values that can't be determined | Rémi Verschelde | |
Applying #30187. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-29 | Merge pull request #30177 from hbina/use_FALLTHROUGH_macro | Rémi Verschelde | |
Applied some of FALLTHROUGH macro usage from #30122 |