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AgeCommit message (Expand)Author
2017-09-03-Added an optimization so physics shapes are configured later, speeds up grid...Juan Linietsky
2017-09-01Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27-Largely rewrote gridmap to simplify itJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Add several missing Null checks in _notificationHein-Pieter van Braam
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-25Fix i18n bug in GridMap stringRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-19Some control fixes and removed useless linesGilles Roudiere
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-15Many fixes to improve GI Probe qualityJuan Linietsky
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-12Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-01style: Fix PEP8 blank lines issues in Python filesRémi Verschelde
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-15modules: Clone env in each moduleRémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky