Age | Commit message (Expand) | Author |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-08-10 | Fixes method definitions with extra number of arguments | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-15 | Many fixes to improve GI Probe quality | Juan Linietsky |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-07 | Implemented scrolling factor for smooth trackpad scrolling | toger5 |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-12 | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-04 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 blank lines issues in Python files | Rémi Verschelde |
2016-11-01 | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde |
2016-10-27 | PBR more or less working, still working on bringing gizmos back | Juan Linietsky |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-15 | modules: Clone env in each module | Rémi Verschelde |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-08-21 | Improve/fix GridMap editor | Pedro J. Estébanez |
2016-08-04 | Concluded base visual scripting! can edit but not run though. | Juan Linietsky |
2016-07-07 | Removed unused variables (first pass) | Rémi Verschelde |
2016-06-13 | Merge pull request #5139 from zaps166/init_navigation_pointer | George Marques |
2016-06-12 | Changed how min/max icon size in ItemList works and replaced it by a fixed si... | Juan Linietsky |
2016-06-10 | GridMap: Initialize "navigation" pointer | Błażej Szczygieł |
2016-05-01 | GridMap: Fix backwards rotate hotkeys (#4498) | Rémi Verschelde |
2016-04-20 | Merge pull request #4302 from Anarchid/gridmap-navmesh | Rémi Verschelde |
2016-04-20 | manually fix indent | Anarchid |
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid |
2016-04-02 | Remove trailing spaces | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |