Age | Commit message (Expand) | Author |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-23 | Merge pull request #37219 from RajatGoswami/missing-include-guards | Rémi Verschelde |
2020-03-23 | Adding missing include guards to header files identified by LGTM. | Rajat Goswami |
2020-03-21 | Make file formatting comply with POSIX and Unix standards | Aaron Franke |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-08 | Fix missing module editor icons | Andrii Doroshenko (Xrayez) |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-25 | Rename `scancode` to `keycode`. | bruvzg |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky |
2020-02-11 | Changes to material required to add custom shaders in RD renderer | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |
2020-02-10 | Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut | Rémi Verschelde |
2020-01-31 | Update docs to version 4.0 | clayjohn |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde |
2020-01-15 | Fix GridMap getter of baked meshes. | Bruno Lourenço |
2020-01-01 | Merge pull request #34706 from KoBeWi/grindput | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-30 | Don't handle Gridmap input when have no effect | Tomasz Chabora |
2019-12-30 | Makes more editor strings translatable | Haoyu Qiu |
2019-12-01 | Merge pull request #33997 from akien-mga/doc-makerst-escape | Rémi Verschelde |
2019-11-29 | Docs: GridMap and MeshLibrary | James Westman |
2019-11-29 | makerst: Escape default values using reST markup | Rémi Verschelde |
2019-11-27 | Implement zooming using Ctrl + Mouse wheel in the GridMap editor | Hugo Locurcio |
2019-11-27 | Remove deprecated theme property from GridMap | Tomasz Chabora |
2019-11-04 | Fixed cases where labels with autowrap can overflow the editor ui | PouleyKetchoupp |
2019-10-26 | doc: Sync classref with current source | Rémi Verschelde |
2019-10-25 | Merge pull request #32915 from Nehluxhes/gridmap_scaling | Rémi Verschelde |
2019-10-22 | Merge pull request #32991 from Chaosus/fix_bug2 | Rémi Verschelde |
2019-10-22 | Merge pull request #32969 from Nehluxhes/palette_vanish | Rémi Verschelde |
2019-10-22 | Fix gridmap error spam at startup | Yuri Roubinsky |
2019-10-21 | Fix gridmap palette remaining invisible | Nehluxhes |
2019-10-21 | Mesh preview now scales + grid update on cell size change | Nehluxhes |
2019-10-18 | Disable gridmap selection actions when nothing is selected | Nehluxhes |
2019-09-24 | Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes | Rémi Verschelde |
2019-09-20 | Merge pull request #32095 from KoBeWi/silly_user | Rémi Verschelde |