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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gridmap
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grid_map_editor_plugin.h
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Author
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-02
Update GridMap to use Vector3i instead of three ints
Aaron Franke
2020-07-02
Remove unused class PaneDrag
Stijn Hinlopen
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-10
Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-27
Implement zooming using Ctrl + Mouse wheel in the GridMap editor
Hugo Locurcio
2019-10-21
Mesh preview now scales + grid update on cell size change
Nehluxhes
2019-09-24
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
Rémi Verschelde
2019-09-04
Small fixes for the Tile/GridMap editors
Michael Alexsander Silva Dias
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-07-10
Use reference to constant in functions
qarmin
2019-05-08
Release GridMap floor field focus when mouse exited
Lisapple
2019-04-30
GridMap editor fixes and improvements
Daniel Rakos
2019-02-26
Add search box and size slider to GridMap (similar to TileMap's)
Bojidar Marinov
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-08-22
Add option to move Tile/GridMap editors to another side
Michael Alexsander Silva Dias
2018-08-22
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib...
Michael Alexsander Silva Dias
2018-07-03
Merge pull request #16944 from rainerdeyke/master
Max Hilbrunner
2018-02-28
Fix grid mesh tile panning bug (issue 16524)
poke1024
2018-02-23
Add 'fill selection' command to grid map editor
Rainer Deyke
2018-02-17
Gridmap editor now lists plane instead of floor when not horizontal.
Anish
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-02-15
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-21
Improve/fix GridMap editor
Pedro J. Estébanez
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-07-09
Added GridMap settings which allows the user to enter a pick distance.
Peace Sells
2015-06-22
Grid/Tile map editor new item palette
Franklin Sobrinho
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky