index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gridmap
/
grid_map_editor_plugin.h
Age
Commit message (
Expand
)
Author
2022-03-02
Remove unimplemented set_clip() method
kobewi
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove the EditorNode parameter from EditorPlugins create methods
trollodel
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-06-16
Remove GridMap's "Lock View" option and a related method.
Riteo Siuga
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-10-26
Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables.
bruvzg
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-02
Update GridMap to use Vector3i instead of three ints
Aaron Franke
2020-07-02
Remove unused class PaneDrag
Stijn Hinlopen
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-10
Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-27
Implement zooming using Ctrl + Mouse wheel in the GridMap editor
Hugo Locurcio
2019-10-21
Mesh preview now scales + grid update on cell size change
Nehluxhes
2019-09-24
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
Rémi Verschelde
2019-09-04
Small fixes for the Tile/GridMap editors
Michael Alexsander Silva Dias
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-07-10
Use reference to constant in functions
qarmin
2019-05-08
Release GridMap floor field focus when mouse exited
Lisapple
2019-04-30
GridMap editor fixes and improvements
Daniel Rakos
2019-02-26
Add search box and size slider to GridMap (similar to TileMap's)
Bojidar Marinov
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-08-22
Add option to move Tile/GridMap editors to another side
Michael Alexsander Silva Dias
2018-08-22
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib...
Michael Alexsander Silva Dias
2018-07-03
Merge pull request #16944 from rainerdeyke/master
Max Hilbrunner
2018-02-28
Fix grid mesh tile panning bug (issue 16524)
poke1024
2018-02-23
Add 'fill selection' command to grid map editor
Rainer Deyke
2018-02-17
Gridmap editor now lists plane instead of floor when not horizontal.
Anish
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
[next]