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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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modules
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gridmap
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grid_map_editor_plugin.h
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Author
2018-02-28
Fix grid mesh tile panning bug (issue 16524)
poke1024
2018-02-17
Gridmap editor now lists plane instead of floor when not horizontal.
Anish
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-02-15
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-21
Improve/fix GridMap editor
Pedro J. Estébanez
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-07-09
Added GridMap settings which allows the user to enter a pick distance.
Peace Sells
2015-06-22
Grid/Tile map editor new item palette
Franklin Sobrinho
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky