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path: root/modules/gridmap/grid_map_editor_plugin.cpp
AgeCommit message (Expand)Author
2018-02-28Fix grid mesh tile panning bug (issue 16524)poke1024
2018-02-17Gridmap editor now lists plane instead of floor when not horizontal.Anish
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-11-09Several improvements to GridMap.Daniel J. Ramirez
2017-09-01Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky
2017-08-27-Largely rewrote gridmap to simplify itJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Add several missing Null checks in _notificationHein-Pieter van Braam
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-25Fix i18n bug in GridMap stringRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-19Some control fixes and removed useless linesGilles Roudiere
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-08-21Improve/fix GridMap editorPedro J. Estébanez
2016-06-12Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky
2016-05-01GridMap: Fix backwards rotate hotkeys (#4498)Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-07-09Added GridMap settings which allows the user to enter a pick distance.Peace Sells
2015-06-23Fix for issue related to GridMap editorFranklin Sobrinho
2015-06-22Small fixes for Grid/Tile map editor paletteFranklin Sobrinho
2015-06-22Grid/Tile map editor new item paletteFranklin Sobrinho
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky