Age | Commit message (Expand) | Author |
2021-02-12 | Fix LineEdit minimum width | reduz |
2021-02-08 | Initialize class/struct variables with default values in modules/ | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44569 from madmiraal/rename-unselect-deselect | Rémi Verschelde |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-12-21 | Rename unselect to deselect | Marcel Admiraal |
2020-11-26 | Put misc. 3D tool visible instances on their own layer | Pedro J. Estébanez |
2020-07-02 | Update GridMap to use Vector3i instead of three ints | Aaron Franke |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Enforce use of bool literals instead of integers | Rémi Verschelde |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-05-04 | Merge pull request #37717 from qarmin/world_fix | Rémi Verschelde |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-18 | Change non-existent World to World3D | qarmin |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Rename `scancode` to `keycode`. | bruvzg |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky |
2020-02-11 | Changes to material required to add custom shaders in RD renderer | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-10 | Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut | Rémi Verschelde |
2020-01-01 | Merge pull request #34706 from KoBeWi/grindput | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-30 | Don't handle Gridmap input when have no effect | Tomasz Chabora |
2019-12-30 | Makes more editor strings translatable | Haoyu Qiu |
2019-11-27 | Implement zooming using Ctrl + Mouse wheel in the GridMap editor | Hugo Locurcio |
2019-11-04 | Fixed cases where labels with autowrap can overflow the editor ui | PouleyKetchoupp |
2019-10-25 | Merge pull request #32915 from Nehluxhes/gridmap_scaling | Rémi Verschelde |
2019-10-22 | Merge pull request #32991 from Chaosus/fix_bug2 | Rémi Verschelde |
2019-10-22 | Merge pull request #32969 from Nehluxhes/palette_vanish | Rémi Verschelde |
2019-10-22 | Fix gridmap error spam at startup | Yuri Roubinsky |
2019-10-21 | Fix gridmap palette remaining invisible | Nehluxhes |
2019-10-21 | Mesh preview now scales + grid update on cell size change | Nehluxhes |
2019-10-18 | Disable gridmap selection actions when nothing is selected | Nehluxhes |
2019-09-24 | Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes | Rémi Verschelde |