Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-20 | manually fix indent | Anarchid | |
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky | |
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-06-11 | Light Baker! | Juan Linietsky | |
-=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published. | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |