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path: root/modules/gridmap/grid_map.cpp
AgeCommit message (Expand)Author
2021-09-09implement individual mesh transform for meshlibrary itemsVincent
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-02Fix GridMap erase OctansPitanov V.V
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-30Prevent setting too big or too small Collision Mask and LayerRafał Mikrut
2021-03-12Fix visibility toggle for baked GridMapsjfons
2021-03-10Implement Navigation layersGilles Roudière
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-02-10Removed _change_notifyreduz
2021-02-10Make Servers truly Thread Safereduz
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-16Setting visibility on GridMap now works. Closes #41374.Tomer Keren
2020-07-02Update GridMap to use Vector3i instead of three intsAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-18Change non-existent World to World3Dqarmin
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-01-15Fix GridMap getter of baked meshes.Bruno Lourenço
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-27Remove deprecated theme property from GridMapTomasz Chabora
2019-10-21Mesh preview now scales + grid update on cell size changeNehluxhes
2019-08-12Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'Robin Hübner
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-06-21Fix some editor crashesqarmin
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-02-26Consider StaticBody and NavMesh position when converting to a MeshLibraryBojidar Marinov
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-09-27Fix warnings about unused variables [-Wunused-variable]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-29Small change on how GridMap's "theme" is deprecatedMichael Alexsander Silva Dias
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-22Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib...Michael Alexsander Silva Dias
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde