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path: root/modules/gridmap/grid_map.cpp
AgeCommit message (Expand)Author
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-09-27Fix warnings about unused variables [-Wunused-variable]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-29Small change on how GridMap's "theme" is deprecatedMichael Alexsander Silva Dias
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-22Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib...Michael Alexsander Silva Dias
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15120 from AndreaCatania/gridmRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-28Added layer and mask in the gridmap nodeAndreaCatania
2017-12-20Fix gridmap disappearing after editing after bake, closes #14868Juan Linietsky
2017-12-19Should no longer crash after rebaking, may be a solution to #14795Juan Linietsky
2017-12-18Added baked light support for gridmaps.Juan Linietsky
2017-12-15Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.Nathan Warden
2017-11-09Several improvements to GridMap.Daniel J. Ramirez
2017-10-21Adds world_to_map() and map_to_world() methods to GridMap.David Saltares
2017-10-05Add GridMap::get_used_cells. Fixes #11857.J08nY
2017-09-06Merge pull request #10976 from saltares/issue-907Rémi Verschelde
2017-09-05Setting visibility on GridMap now works. Closes #907.David Saltares
2017-09-03-Added an optimization so physics shapes are configured later, speeds up grid...Juan Linietsky
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
2017-08-27-Largely rewrote gridmap to simplify itJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-15Many fixes to improve GI Probe qualityJuan Linietsky
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-12Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-08-04Concluded base visual scripting! can edit but not run though.Juan Linietsky
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-10GridMap: Initialize "navigation" pointerBłażej Szczygieł
2016-04-20Implement GridMap support for navigation meshesAnarchid