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godot-fmod
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Godot with FMOD integration
RayHammer
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gridmap
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grid_map.cpp
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Commit message (
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Author
2023-01-07
Rework const on NavigationServer methods
Josh Jones
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-21
Merge pull request #70366 from quentinguidee/refactoring/fix-double-get-singl...
Rémi Verschelde
2022-12-20
Change GridMap navigation_layers to be per mesh_library item
smix8
2022-12-20
Fix double get_singleton()
Quentin Guidée
2022-12-19
Add GridMap collision_priority
smix8
2022-12-17
Fix Navigation API abbreviations inconsistency
smix8
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-28
Fix MSVC warnings C4324, C4389, C4456, and C4459
Rémi Verschelde
2022-09-08
Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.x
Rémi Verschelde
2022-09-08
Add GridMap function to change navigation map for baked navigation regions
smix8
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-01
Merge pull request #64173 from smix8/navigation_debug_gridmap_edgeconnections...
Rémi Verschelde
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-20
Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-13
Add Navigation Debug for GridMap edge connections
smix8
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-08
Fix GridMap Navigation transforms and debug
smix8
2022-06-08
Fix GridMap applying wrong NavigationRegion transform
smix8
2022-05-24
Fix GridMap not adding custom mesh offsets to NavigationMesh generation
smix8
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-03-02
Remove unimplemented set_clip() method
kobewi
2022-02-16
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
Rémi Verschelde
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
Add GridMap.get_used_cells_by_item
Haoyu Qiu
2022-02-08
Fix GridMap memory leak
Haoyu Qiu
2022-01-16
Consider gridmap collisions in navigation bake
rafallus
2022-01-06
Merge pull request #56006 from KoBeWi/6yearslater
JFonS
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-17
Add physics material to GridMap
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-09
implement individual mesh transform for meshlibrary items
Vincent
2021-08-12
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-02
Fix GridMap erase Octans
Pitanov V.V
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-04-30
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-03-12
Fix visibility toggle for baked GridMaps
jfons
2021-03-10
Implement Navigation layers
Gilles Roudière
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