Age | Commit message (Expand) | Author |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |
2020-01-15 | Fix GridMap getter of baked meshes. | Bruno Lourenço |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-27 | Remove deprecated theme property from GridMap | Tomasz Chabora |
2019-10-21 | Mesh preview now scales + grid update on cell size change | Nehluxhes |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner |
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin |
2019-06-21 | Fix some editor crashes | qarmin |
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde |
2019-02-26 | Consider StaticBody and NavMesh position when converting to a MeshLibrary | Bojidar Marinov |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-09-27 | Fix warnings about unused variables [-Wunused-variable] | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-29 | Small change on how GridMap's "theme" is deprecated | Michael Alexsander Silva Dias |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-08-22 | Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib... | Michael Alexsander Silva Dias |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15120 from AndreaCatania/gridm | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-28 | Added layer and mask in the gridmap node | AndreaCatania |
2017-12-20 | Fix gridmap disappearing after editing after bake, closes #14868 | Juan Linietsky |
2017-12-19 | Should no longer crash after rebaking, may be a solution to #14795 | Juan Linietsky |
2017-12-18 | Added baked light support for gridmaps. | Juan Linietsky |
2017-12-15 | Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. | Nathan Warden |
2017-11-09 | Several improvements to GridMap. | Daniel J. Ramirez |
2017-10-21 | Adds world_to_map() and map_to_world() methods to GridMap. | David Saltares |
2017-10-05 | Add GridMap::get_used_cells. Fixes #11857. | J08nY |
2017-09-06 | Merge pull request #10976 from saltares/issue-907 | Rémi Verschelde |
2017-09-05 | Setting visibility on GridMap now works. Closes #907. | David Saltares |
2017-09-03 | -Added an optimization so physics shapes are configured later, speeds up grid... | Juan Linietsky |
2017-08-29 | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-26 | -Massive clean up to gizmos | Juan Linietsky |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-08-10 | Fixes method definitions with extra number of arguments | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-15 | Many fixes to improve GI Probe quality | Juan Linietsky |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky |