index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gltf
Age
Commit message (
Expand
)
Author
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-27
Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
Rémi Verschelde
2022-04-23
Discard images from gltf import for the animation library.
K. S. Ernest (iFire) Lee
2022-04-13
Merge pull request #60177 from reduz/animation-library-import
Rémi Verschelde
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-12
move gltf export under scene menu
Priyansh Rathi
2022-04-11
Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
Implement Animation Libraries
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-07
Fix path handling in FBX and Blend importers
Rémi Verschelde
2022-04-03
Initialize pointer variables to fix random crash on startup.
Marc Gilleron
2022-04-01
Merge pull request #59764 from reduz/blender-import-autodetect
Rémi Verschelde
2022-04-01
Add Blender install autodetection and configuration.
reduz
2022-04-01
Merge pull request #59755 from V-Sekai/import-gltf-mat-placeholder
Rémi Verschelde
2022-03-31
Add support for Blend importing of material placeholders.
K. S. Ernest (iFire) Lee
2022-03-31
Allow importing punctual lights from Blend.
K. S. Ernest (iFire) Lee
2022-03-30
Add fbx2gltf support for importing .fbx files
K. S. Ernest (iFire) Lee
2022-03-29
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
Modules: Don't build editor-specific classes in templates
Rémi Verschelde
2022-03-24
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
Adam Scott
2022-03-03
glTF export for new TYPE_BLEND_SHAPE tracks
Lyuma
2022-02-20
Fix GLTF exporter crash when using GridMap
Haoyu Qiu
2022-02-16
Default material is assigned to meshes without material for glTF export
Fazil Babu
2022-02-15
Merge pull request #35679 from Calinou/doc-add-xml-schema
Rémi Verschelde
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-14
Remove the EditorNode parameter from EditorPlugins create methods
trollodel
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-11
CSG Meshes can be exported as glTF
Fazil Babu
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-04
[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
String: Add contains().
Anilforextra
2022-01-25
Issue 57130 Fix GLTFDocument.generate_scene if state is null
Paweł Fertyk
2022-01-08
Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-07
Fix some more wrong node names
kobewi
2022-01-05
Merge pull request #56479 from V-Sekai/import-options
Rémi Verschelde
2022-01-05
Merge pull request #56380 from RedMser/export_gltf_normal_crash
Rémi Verschelde
2022-01-05
Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims
Rémi Verschelde
2022-01-05
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-04
Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer
K. S. Ernest (iFire) Lee
2022-01-04
Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-31
Fix glTF scene export crash on null normal texture
RedMser
2021-12-27
FIX GLTF Document mesh primitive conversions
nikitalita
2021-12-10
Misc build system fixes
Aaron Franke
2021-12-09
Add a double-precision editor build to CI
Aaron Franke
[next]