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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-15
Add a way to store additional data in GLTFState and GLTFNode
Aaron Franke
2022-10-14
Make some Image methods static
kobewi
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Merge pull request #66841 from jtnicholl/blend_enum_checks
Rémi Verschelde
2022-10-03
Merge pull request #59481 from LunaticInAHat/gltf_texture_filter_fix_4
Clay John
2022-10-03
GLTF imports & exports material texture filters
The Tophat Demon
2022-10-03
Clean up .blend importer to fix unreachable code paths
Jonathan Nicholl
2022-10-02
Fix visibility filtering options for .blend imports
Jonathan Nicholl
2022-09-26
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
Style: Cleanup header guards for consistency
Rémi Verschelde
2022-09-19
Add a way to get the GLTF extensions supported by GLTFDocumentExtension
Aaron Franke
2022-09-19
Make used extensions stored in GLTFState
Aaron Franke
2022-09-18
Minor enhancements to the GLTF module (lights and docs)
Aaron Franke
2022-09-13
Merge pull request #65611 from Sarfraz-droid/Issue65602
Rémi Verschelde
2022-09-12
Fix some errors affecting the Web editor
Rémi Verschelde
2022-09-10
Fix gltf 8 bone weights condition to check for the second joint array
Sarfraz
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-04
Don't try to read values from null cameras and lights in GLTF
Aaron Franke
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-28
Move GLTF camera conversion code into GLTFCamera
Aaron Franke
2022-08-28
Move GLTF light conversion code into GLTFLight
Aaron Franke
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-24
Fix Blender file path check to require a directory
Jonathan Nicholl
2022-08-24
Replace Array return types with TypedArray 3
kobewi
2022-08-22
Update messages for missing FBX2glTF, add similar messages for Blender
Jonathan Nicholl
2022-08-22
Merge pull request #64400 from aaronfranke/gltf-fix-camera
Rémi Verschelde
2022-08-20
Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-14
GLTF: Fix orthographic cameras, internally store data in GLTF's format
Aaron Franke
2022-08-14
Document GLTFLight and GLTFSpecGloss
Aaron Franke
2022-08-10
Prevent AnimationPlayer from being added on GLTF import if the option is unch...
Hakim
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-05
Make "Godot source files" comment consistent in modules
Aaron Franke
2022-07-31
Merge pull request #55943 from jvanmourik/master
Rémi Verschelde
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-24
GLTF: Organize structures into a subfolder
Aaron Franke
2022-07-25
Merge pull request #63409 from V-Sekai/gltf-export
Rémi Verschelde
2022-07-24
Mend duplicate nodes in the gltf export.
K. S. Ernest (iFire) Lee
2022-07-24
GLTF: Move shared defines into a separate gltf_defines.h file
Aaron Franke
2022-07-23
GLTF: Only list used extensions when they're actually used
Aaron Franke
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
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