Age | Commit message (Expand) | Author |
2022-01-04 | Add import glb from buffer | K. S. Ernest (iFire) Lee |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-31 | Fix glTF scene export crash on null normal texture | RedMser |
2021-12-27 | FIX GLTF Document mesh primitive conversions | nikitalita |
2021-12-10 | Misc build system fixes | Aaron Franke |
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke |
2021-12-05 | Remove or make verbose some debugging prints | Hugo Locurcio |
2021-11-22 | Fix crash when exporting meshes to gltf that have no skin. | jitspoe |
2021-11-12 | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde |
2021-11-03 | Merge pull request #54072 from KoBeWi/hrcr_is_ded | Rémi Verschelde |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-11-01 | glTF: Fix override materials and non-empty arrays | Lyuma |
2021-10-28 | clang-format: Enable `BreakBeforeTernaryOperators` | Rémi Verschelde |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-28 | Remove node_hrcr hack | kobewi |
2021-10-25 | gltf: Fix validation errors due to chunk padding and empty skins. | Lyuma |
2021-10-23 | Fixed animation insertion in SkeletonEditor | Silc 'Tokage' Renew |
2021-10-21 | Remove unimplemented methods | Marcel Admiraal |
2021-10-19 | Merge pull request #52940 from groud/toast_notification | Rémi Verschelde |
2021-10-18 | Merge pull request #53760 from V-Sekai/import-post | Rémi Verschelde |
2021-10-16 | Implement Animation Blend Shape Tracks | reduz |
2021-10-15 | Add scene Post-Import Plugin support. | reduz |
2021-10-14 | Implement toast notifications in the editor | Gilles Roudière |
2021-10-13 | Restore gltf animation export after split. | K. S. Ernest (iFire) Lee |
2021-10-13 | Remove REST transform influence in skeleton bones | reduz |
2021-10-13 | Error check GLTFDocumentExtensionConvertImporterMesh::import_post. | K. S. Ernest (iFire) Lee |
2021-10-12 | Remove animation 3D transform track, replace by loc/rot/scale tracks. | reduz |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-10-04 | Enable GLTFDocumentExtensionConvertImporterMesh only in games. | K. S. Ernest (iFire) Lee |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Rename Node's `filename` property to `scene_file_path` for clarity | Hugo Locurcio |
2021-09-29 | gltf export: Fix export of skeletons, skins and blend shapes. | Lyuma |
2021-09-29 | Use functions defined in the their classes. | Anilforextra |
2021-09-26 | Fix GLTF light import | Aaron Franke |
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke |
2021-09-20 | Corrected GLTFDocument::save_scene from processing a nullptr | Matthew Newall |
2021-09-15 | Merge pull request #52273 from aaronfranke/gltf-renames | Rémi Verschelde |
2021-09-10 | 8 uvs for glTF2, URI decode and Vertex Custom api. | Lyuma |
2021-09-10 | Remove packed scene gltf | K. S. Ernest (iFire) Lee |
2021-08-31 | Fix missing renames in the GLTF module | Aaron Franke |
2021-08-22 | Replace HTTP links with HTTPS for sites with HTTPS versions | Aaron Franke |
2021-08-09 | Continue when glTF2 lights fail to parse. | K. S. Ernest (iFire) Lee |
2021-07-30 | Merge pull request #51052 from V-Sekai/gltf-fallbacks | Rémi Verschelde |
2021-07-30 | glTF2 fallback load PNG and JPG | K. S. Ernest (iFire) Lee |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde |
2021-07-29 | In glTF2 animations, log spam less when running. | K. S. Ernest (iFire) Lee |
2021-07-23 | Fix GLTF crash when the material is not set. | Andrea Catania |