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path: root/modules/gltf/gltf_document.h
AgeCommit message (Expand)Author
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-03-29Add support for importing .blend filesK. S. Ernest (iFire) Lee
2022-01-08Skip Draco-compressed glTF 3d format files.K. S. Ernest (iFire) Lee
2022-01-04Merge pull request #52541 from V-Sekai/gltf-load-scene-bufferK. S. Ernest (iFire) Lee
2022-01-04Add import glb from bufferK. S. Ernest (iFire) Lee
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-11-12Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-13Restore gltf animation export after split.K. S. Ernest (iFire) Lee
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-09-29gltf export: Fix export of skeletons, skins and blend shapes.Lyuma
2021-09-10Remove packed scene gltfK. S. Ernest (iFire) Lee
2021-08-22Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke
2021-07-15Misc cleanup of header includesRémi Verschelde
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-27gltf: Fix mesh nodes which are also bones.Lyuma
2021-02-24Relaxes Node naming constraints in glTF documents to match the Editor.abaire
2021-01-22Make GLTF not depend on CSG or GridMapAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-29Expose gltf2 eight weights.K. S. Ernest (iFire) Lee
2020-12-22Add exporting glTF2.K. S. Ernest (iFire) Lee