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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gltf
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gltf_document.h
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Author
2023-02-07
Fixes for gltf export.
K. S. Ernest (iFire) Lee
2023-01-30
Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-27
Merge pull request #62499 from fire/gltf-binary-img-compression
Rémi Verschelde
2023-01-27
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-26
Avoid nested skeletons, and handle skinned meshes with children.
Lyuma
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-10
Consistently use `p_` for parameters in GLTFDocument
Aaron Franke
2022-11-29
GLTF: Clean up lots of includes
Aaron Franke
2022-11-29
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Rémi Verschelde
2022-11-29
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-22
Add unregister for GLTFDocumentExtension
RedMser
2022-11-09
Change the way GLTFDocumentExtension classes are registered
Aaron Franke
2022-10-03
GLTF imports & exports material texture filters
The Tophat Demon
2022-09-19
Make used extensions stored in GLTFState
Aaron Franke
2022-09-18
Minor enhancements to the GLTF module (lights and docs)
Aaron Franke
2022-07-24
GLTF: Organize structures into a subfolder
Aaron Franke
2022-07-24
GLTF: Move shared defines into a separate gltf_defines.h file
Aaron Franke
2022-05-20
Add a new HashSet template
reduz
2022-05-20
Improve gltf extension GLTFDocument api.
K. S. Ernest (iFire) Lee
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-29
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-01-08
Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-04
Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer
K. S. Ernest (iFire) Lee
2022-01-04
Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Add a double-precision editor build to CI
Aaron Franke
2021-11-12
Modules: Make sure to include modules_enabled.gen.h where needed
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-13
Restore gltf animation export after split.
K. S. Ernest (iFire) Lee
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-09-29
gltf export: Fix export of skeletons, skins and blend shapes.
Lyuma
2021-09-10
Remove packed scene gltf
K. S. Ernest (iFire) Lee
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-07-15
Misc cleanup of header includes
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-27
gltf: Fix mesh nodes which are also bones.
Lyuma
2021-02-24
Relaxes Node naming constraints in glTF documents to match the Editor.
abaire
2021-01-22
Make GLTF not depend on CSG or GridMap
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Expose gltf2 eight weights.
K. S. Ernest (iFire) Lee
2020-12-22
Add exporting glTF2.
K. S. Ernest (iFire) Lee