index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gltf
/
gltf_document.cpp
Age
Commit message (
Expand
)
Author
2022-09-18
Minor enhancements to the GLTF module (lights and docs)
Aaron Franke
2022-09-10
Fix gltf 8 bone weights condition to check for the second joint array
Sarfraz
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-28
Move GLTF camera conversion code into GLTFCamera
Aaron Franke
2022-08-28
Move GLTF light conversion code into GLTFLight
Aaron Franke
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-22
Merge pull request #64400 from aaronfranke/gltf-fix-camera
Rémi Verschelde
2022-08-20
Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-14
GLTF: Fix orthographic cameras, internally store data in GLTF's format
Aaron Franke
2022-08-10
Prevent AnimationPlayer from being added on GLTF import if the option is unch...
Hakim
2022-07-31
Merge pull request #55943 from jvanmourik/master
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-24
GLTF: Organize structures into a subfolder
Aaron Franke
2022-07-25
Merge pull request #63409 from V-Sekai/gltf-export
Rémi Verschelde
2022-07-24
Mend duplicate nodes in the gltf export.
K. S. Ernest (iFire) Lee
2022-07-24
GLTF: Move shared defines into a separate gltf_defines.h file
Aaron Franke
2022-07-23
GLTF: Only list used extensions when they're actually used
Aaron Franke
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-05
Fix light intensity and attenuation import from GLTF
PZerua
2022-07-03
glTF: Fix a couple typos in warnings on image parsing
Rémi Verschelde
2022-05-20
Improve gltf extension GLTFDocument api.
K. S. Ernest (iFire) Lee
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-23
Discard images from gltf import for the animation library.
K. S. Ernest (iFire) Lee
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-11
Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
Implement Animation Libraries
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-29
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-24
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
Adam Scott
2022-03-03
glTF export for new TYPE_BLEND_SHAPE tracks
Lyuma
2022-02-20
Fix GLTF exporter crash when using GridMap
Haoyu Qiu
2022-02-16
Default material is assigned to meshes without material for glTF export
Fazil Babu
2022-02-11
CSG Meshes can be exported as glTF
Fazil Babu
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-04
[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
String: Add contains().
Anilforextra
2022-01-25
Issue 57130 Fix GLTFDocument.generate_scene if state is null
Paweł Fertyk
2022-01-08
Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-07
Fix some more wrong node names
kobewi
2022-01-05
Merge pull request #56380 from RedMser/export_gltf_normal_crash
Rémi Verschelde
2022-01-05
Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims
Rémi Verschelde
[next]