Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-31 | Use enum instead of int in virtual methods return type | Raul Santos | |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-01 | Update stale node ref after replace_by in GLTF importer | James Mintram | |
2022-12-11 | Pass GLTFState to the export_preflight method | Aaron Franke | |
2022-11-29 | GLTF: Clean up lots of includes | Aaron Franke | |
2022-11-21 | Add three new methods to GLTFDocumentExtension | Aaron Franke | |
2022-11-09 | Change the way GLTFDocumentExtension classes are registered | Aaron Franke | |
Also move GLTFDocumentExtension into the extensions folder | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-09-18 | Minor enhancements to the GLTF module (lights and docs) | Aaron Franke | |
2022-09-04 | Don't try to read values from null cameras and lights in GLTF | Aaron Franke | |
2022-08-28 | Move GLTF light conversion code into GLTFLight | Aaron Franke | |
2022-08-14 | Document GLTFLight and GLTFSpecGloss | Aaron Franke | |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde | |
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | |||
2022-07-24 | GLTF: Organize structures into a subfolder | Aaron Franke | |