Age | Commit message (Expand) | Author |
2022-12-11 | Pass GLTFState to the export_preflight method | Aaron Franke |
2022-11-29 | GLTF: Clean up lots of includes | Aaron Franke |
2022-11-29 | Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim | Rémi Verschelde |
2022-11-29 | Add trimming option to cut un-keyed timeline before first key in gltf | Silc Renew |
2022-11-24 | Merge pull request #69083 from fire/abstract_gltf_material | Rémi Verschelde |
2022-11-24 | Cache materials in gltf as the abstract class of Material | K. S. Ernest (iFire) Lee |
2022-11-22 | Add unregister for GLTFDocumentExtension | RedMser |
2022-11-21 | Add three new methods to GLTFDocumentExtension | Aaron Franke |
2022-11-20 | Add GLTFDocument documentation. | K. S. Ernest (iFire) Lee |
2022-11-09 | Change the way GLTFDocumentExtension classes are registered | Aaron Franke |
2022-10-15 | Add a way to store additional data in GLTFState and GLTFNode | Aaron Franke |
2022-10-03 | GLTF imports & exports material texture filters | The Tophat Demon |
2022-09-19 | Add a way to get the GLTF extensions supported by GLTFDocumentExtension | Aaron Franke |
2022-09-19 | Make used extensions stored in GLTFState | Aaron Franke |
2022-09-18 | Minor enhancements to the GLTF module (lights and docs) | Aaron Franke |
2022-09-01 | Change Array arguments to TypedArray | kobewi |
2022-08-28 | Move GLTF camera conversion code into GLTFCamera | Aaron Franke |
2022-08-28 | Move GLTF light conversion code into GLTFLight | Aaron Franke |
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi |
2022-08-14 | GLTF: Fix orthographic cameras, internally store data in GLTF's format | Aaron Franke |
2022-08-14 | Document GLTFLight and GLTFSpecGloss | Aaron Franke |
2022-08-10 | Prevent AnimationPlayer from being added on GLTF import if the option is unch... | Hakim |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov |
2022-05-20 | Improve gltf extension GLTFDocument api. | K. S. Ernest (iFire) Lee |
2022-04-01 | Add Blender install autodetection and configuration. | reduz |
2022-03-30 | Add fbx2gltf support for importing .fbx files | K. S. Ernest (iFire) Lee |
2022-03-29 | Add support for importing .blend files | K. S. Ernest (iFire) Lee |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio |
2022-01-04 | Add import glb from buffer | K. S. Ernest (iFire) Lee |
2021-11-01 | glTF: Fix override materials and non-empty arrays | Lyuma |
2021-10-15 | Add scene Post-Import Plugin support. | reduz |
2021-10-04 | Enable GLTFDocumentExtensionConvertImporterMesh only in games. | K. S. Ernest (iFire) Lee |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-09-26 | Fix GLTF light import | Aaron Franke |
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke |
2021-09-15 | Merge pull request #52273 from aaronfranke/gltf-renames | Rémi Verschelde |
2021-09-10 | Remove packed scene gltf | K. S. Ernest (iFire) Lee |
2021-08-31 | Fix missing renames in the GLTF module | Aaron Franke |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Update documentation for Transform3D | Aaron Franke |
2021-05-27 | gltf: Fix mesh nodes which are also bones. | Lyuma |
2021-03-25 | doc: Sync classref with current source | Rémi Verschelde |
2021-03-18 | doc: Sync classref with current source | Rémi Verschelde |