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Godot with FMOD integration
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Author
2023-02-01
Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
Rémi Verschelde
2023-02-01
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
Lyuma
2023-01-31
Use enum instead of int in virtual methods return type
Raul Santos
2023-01-30
Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-27
Add missing classref changes after #62942
Rémi Verschelde
2023-01-27
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-15
Improve the documentation of GLTFDocument's append methods
Aaron Franke
2022-12-11
Pass GLTFState to the export_preflight method
Aaron Franke
2022-11-29
GLTF: Clean up lots of includes
Aaron Franke
2022-11-29
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Rémi Verschelde
2022-11-29
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-24
Merge pull request #69083 from fire/abstract_gltf_material
Rémi Verschelde
2022-11-24
Cache materials in gltf as the abstract class of Material
K. S. Ernest (iFire) Lee
2022-11-22
Add unregister for GLTFDocumentExtension
RedMser
2022-11-21
Add three new methods to GLTFDocumentExtension
Aaron Franke
2022-11-20
Add GLTFDocument documentation.
K. S. Ernest (iFire) Lee
2022-11-09
Change the way GLTFDocumentExtension classes are registered
Aaron Franke
2022-10-15
Add a way to store additional data in GLTFState and GLTFNode
Aaron Franke
2022-10-03
GLTF imports & exports material texture filters
The Tophat Demon
2022-09-19
Add a way to get the GLTF extensions supported by GLTFDocumentExtension
Aaron Franke
2022-09-19
Make used extensions stored in GLTFState
Aaron Franke
2022-09-18
Minor enhancements to the GLTF module (lights and docs)
Aaron Franke
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-28
Move GLTF camera conversion code into GLTFCamera
Aaron Franke
2022-08-28
Move GLTF light conversion code into GLTFLight
Aaron Franke
2022-08-24
Replace Array return types with TypedArray 3
kobewi
2022-08-14
GLTF: Fix orthographic cameras, internally store data in GLTF's format
Aaron Franke
2022-08-14
Document GLTFLight and GLTFSpecGloss
Aaron Franke
2022-08-10
Prevent AnimationPlayer from being added on GLTF import if the option is unch...
Hakim
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-05-20
Improve gltf extension GLTFDocument api.
K. S. Ernest (iFire) Lee
2022-04-01
Add Blender install autodetection and configuration.
reduz
2022-03-30
Add fbx2gltf support for importing .fbx files
K. S. Ernest (iFire) Lee
2022-03-29
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-04
Add import glb from buffer
K. S. Ernest (iFire) Lee
2021-11-01
glTF: Fix override materials and non-empty arrays
Lyuma
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-04
Enable GLTFDocumentExtensionConvertImporterMesh only in games.
K. S. Ernest (iFire) Lee
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-09-26
Fix GLTF light import
Aaron Franke
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-15
Merge pull request #52273 from aaronfranke/gltf-renames
Rémi Verschelde
2021-09-10
Remove packed scene gltf
K. S. Ernest (iFire) Lee
2021-08-31
Fix missing renames in the GLTF module
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Update documentation for Transform3D
Aaron Franke
2021-05-27
gltf: Fix mesh nodes which are also bones.
Lyuma
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