Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal | |
2021-06-03 | Update documentation for Transform3D | Aaron Franke | |
2021-05-27 | gltf: Fix mesh nodes which are also bones. | Lyuma | |
Fix issue when two skeletons end up directly parented. Prevent animating TRS for skinned Mesh node. Fix animating weights on meshes with targets but no weights. | |||
2021-03-18 | doc: Sync classref with current source | RĂ©mi Verschelde | |
And move GLTF docs to its module folder. |