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path: root/modules/gltf/doc_classes/GLTFDocumentExtension.xml
AgeCommit message (Collapse)Author
2022-12-11Pass GLTFState to the export_preflight methodAaron Franke
2022-11-29GLTF: Clean up lots of includesAaron Franke
2022-11-21Add three new methods to GLTFDocumentExtensionAaron Franke
2022-11-09Change the way GLTFDocumentExtension classes are registeredAaron Franke
Also move GLTFDocumentExtension into the extensions folder
2022-09-19Add a way to get the GLTF extensions supported by GLTFDocumentExtensionAaron Franke
2022-09-18Minor enhancements to the GLTF module (lights and docs)Aaron Franke
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-05-20Improve gltf extension GLTFDocument api.K. S. Ernest (iFire) Lee
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
Convert GLTF Document to use ImporterMeshInstance3D. Add a GLTFDocument extension list and an extension for converting the importer mesh instance 3d to mesh instance 3d. Use GLTF module when the editor tools are disabled. Modified the render server to be less restrictive on matching blend arrays and have more logging. Misc bugs with multimesh. Always index the meshes.