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2018-07-05Merge pull request #19637 from dragmz/19548Max Hilbrunner
Fix onready vars / vars accessing class members if _ready / _init not present
2018-07-04Merge pull request #18966 from chanon/new-debug-printMax Hilbrunner
Add new debug print method that shows line number where the print came from
2018-07-03Merge pull request #19828 from jjay/fix_yield_leakMax Hilbrunner
Fix memory leak in GDScript during infinnity loops with yields
2018-07-03Merge pull request #18976 from chanon/new-get-stackMax Hilbrunner
Add new get_stack function to get GDScript stack trace as array
2018-07-03Merge pull request #19251 from YeldhamDev/script_templates_changesMax Hilbrunner
Small changes to the comments in the script templates
2018-06-28Fix memory leak in GDScript during infinnity loops with yieldsYasha Borevich
2018-06-18Fix onready vars / vars accessing class members if _ready / _init not presentMarcin Zawiejski
2018-06-18Add proper type information to array propertyBojidar Marinov
Part of #19158
2018-06-13Removed duplicate default colours and removed GDScriptHighligher colours ↵Paulb23
from main editor.
2018-06-13Merge pull request #19526 from robojumper/fix_tutorialsRémi Verschelde
Add support for tutorial links to makerst.py
2018-06-12Add support for tutorial links to makerst.pyrobojumper
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12Inner classes' functions now appear in the editor's functions panelJairo Honorio
Fixes #19386
2018-06-11Small changes to the comments in the script templates.Michael Alexsander Silva Dias
2018-05-30SCons: Pass env to modules can_build methodRémi Verschelde
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-29New sync keywords in GDScript, NativeScript, MonoFabio Alessandrelli
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner
2018-05-29Merge pull request #19021 from Faless/rpc_sync_fixMax Hilbrunner
RPCMode refactor, more sync modes
2018-05-28Enable singletons to be recognized as constant expressionsGeorge Marques
Fix #14681
2018-05-28add new print_debug method which shows source and line numberchanon
2018-05-26New sync keywords in GDScript, NativeScript, MonoFabio Alessandrelli
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-24Merge pull request #19131 from YeldhamDev/connection_comment_capitalizeMax Hilbrunner
Capitalized comments of methods created by the Connect Signal dialog
2018-05-23Capitalized comments of methods created by the Connect Signal dialog.Michael Alexsander Silva Dias
2018-05-23Fix positive operator in GDScript compilerGeorge Marques
2018-05-17add new get_stack function to get GDScript stack trace as arraychanon
2018-05-17Merge pull request #18405 from flashyincceo/gdscript-constants-helpRémi Verschelde
Fix Ctrl+click on @GDScript constants
2018-05-14Merge pull request #18545 from vnen/editor-autoloadJuan Linietsky
Enable autoload in editor
2018-05-10Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changesRémi Verschelde
GDScript function definition and get_node shortcut syntax highlighting
2018-05-07Merge pull request #16106 from poke1024/gdscript-lerpJuan Linietsky
GDScript: generalize lerp
2018-05-07Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky
2018-05-04Merge pull request #18406 from YeldhamDev/script_templates_periodMax Hilbrunner
Changed periods in the script templates
2018-05-03Merge pull request #16418 from bojidar-bg/15961-gdscript-array-exportRémi Verschelde
Allow exporting arrays of resources in GDScript
2018-05-02Changed periods in the script templates.Michael Alexsander Silva Dias
2018-05-02Merge pull request #18553 from ↵Rémi Verschelde
bzztbomb/fix/stack_underflow_when_debuggin_in_release Fix a crash when trying to run Godot debugger on a release build.
2018-05-02Merge pull request #18452 from flashyincceo/enum-no-classRémi Verschelde
Fix enums without class name not opening docs page
2018-05-02Merge pull request #18531 from KidRigger/issue5972Rémi Verschelde
Adds keywords to autocomplete predictions.
2018-05-01Fix a crash when trying to run Godot debugger on a release build.Brian Richardson
The GDScriptLanguage::enter_function is wrapped in #ifdef DEBUG but the exit_function is not, resulting in a stack underflow error.
2018-05-01Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde
Fix Coverity reports of uninitialized scalar variable
2018-05-01Enable autoload in editorGeorge Marques
- Tool scripts will be executed and can be accessed by plugins. - Other script languages can implement add/remove_named_global_constant to make use of this functionality.
2018-05-01Fix enums without class name not opening docs pagePeter Folkins
2018-05-01Adds keywords to autocomplete predictions.Anish
Adds keywords to the autocomplete prediction in GDScript so they are not replaced by irrelevant predictions. Fixes: #5972
2018-04-24Fix Ctrl+click on @GDScript constantsPeter Folkins
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-04-20Added GDScript NodePath highlightingPaulb23
2018-04-20Added GDScript function definition highlightingPaulb23
2018-04-20GDScript highlighter now remembers previous statePaulb23
2018-04-20Exclude GDScriptSyntaxHighlighter from non-tool buildsPaulb23
2018-04-19Fix Coverity reports of uninitialized scalar variableRémi Verschelde
Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token).
2018-04-09Merge pull request #18040 from Paulb23/color_region_cacheRémi Verschelde
Fixed colour regions and added local colour region cache