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Godot with FMOD integration
RayHammer
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2022-12-11
Merge pull request #66733 from MewPurPur/unary-op-warnings
Rémi Verschelde
2022-12-11
Merge pull request #69897 from poohcom1/fix/function-return-completion
Rémi Verschelde
2022-12-11
Fix subscript of preloaded script
rune-scape
2022-12-11
Fix autocomplete on functions returning variants
poohcom1
2022-12-10
Fix `GDScriptCache::clear()` crash when clearing packed scenes
Adam Scott
2022-12-10
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended...
Rémi Verschelde
2022-12-10
Remove debug macro for GDScriptLanguage script_list
Adam Scott
2022-12-10
Fix constant base typing in extended GDScript class
Adam Scott
2022-12-10
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
Adam Scott
2022-12-10
Merge pull request #69518 from rune-scape/rune-analyze-values
Rémi Verschelde
2022-12-10
Merge pull request #69467 from rune-scape/rune-subclass-script-path
Rémi Verschelde
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-08
Fix autocomplete crash as it would infinite loop
Adam Scott
2022-12-07
Add missing packed scene cache clear inside `GDScriptCache::clear()`
Adam Scott
2022-12-07
Fix lookup to docs for variables initialized with `get_node`
Yuri Rubinsky
2022-12-06
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Rémi Verschelde
2022-12-06
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-06
Merge pull request #69606 from red1939/bug/vscode_crash
Rémi Verschelde
2022-12-06
Merge pull request #69639 from Chaosus/gds_fix_completion
Rémi Verschelde
2022-12-06
Keep GDScriptAnalyzer alive for whole parse()
Bartosz Bielecki
2022-12-06
Fix completion for the raw `get_node` call
Yuri Rubinsky
2022-12-05
Unify String and StringName
rune-scape
2022-12-06
Fix incomplete shadowing of member properties by parameters
Dmitrii Maganov
2022-12-04
GDScript: preload should make native type
rune-scape
2022-12-02
Fix missing parent class name identifier crash
Adam Scott
2022-12-01
GDScript: Fix subclass script path issues
rune-scape
2022-12-02
Merge pull request #69166 from souplamp/icon-annotation-not-working
Yuri Sizov
2022-12-01
Update docs to mention `@icon` only works with global script classes
souplamp
2022-12-01
Merge pull request #69423 from KoBeWi/parenture
Rémi Verschelde
2022-12-01
Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val
Rémi Verschelde
2022-12-01
Improve parent signature error
kobewi
2022-12-01
Merge pull request #69303 from Chaosus/gds_fix_loops
Rémi Verschelde
2022-12-01
Fix unary op warnings never showing
VolTer
2022-11-30
Merge pull request #69269 from red1939/red1939/master
Rémi Verschelde
2022-11-30
Acknowledge that a CLASS kind of a DataType might not have an identifier
Bartosz Bielecki
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-28
Reset unassigned local variables to null in the loops
Yuri Rubinsky
2022-11-28
Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file
Rémi Verschelde
2022-11-28
Add PackedScene::reload_from_file() override
Adam Scott
2022-11-28
Fix lookup code to pass functions with the same name as built-ins
Yuri Rubinsky
2022-11-28
Merge pull request #69259 from adamscott/fix-cyclic-reference-base-issue
Rémi Verschelde
2022-11-27
Fix cyclic reference base being loaded but not valid (which is ok)
Adam Scott
2022-11-27
GDScript: Avoid using `get_global_class_native_base`
rune-scape
2022-11-25
Merge pull request #69079 from adamscott/fix-singleton-scene-cyclic-load
Rémi Verschelde
2022-11-25
Fix singleton scene cyclic loading
Adam Scott
2022-11-24
Merge pull request #69134 from jquinl/export_range_int_fix
Rémi Verschelde
2022-11-24
GDScript: Properly respect `int` type hint for `@export_range`
unknown
2022-11-24
Ensure class name is printed in STATIC_CALLED_ON_INSTANCE warning
clayjohn
2022-11-24
GDScript: Only check if ignoring warnings in debug build
Rémi Verschelde
2022-11-23
[godot#68977] Fix constants parameters
Adam Scott
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