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AgeCommit message (Expand)Author
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-17Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-16Revive inspector property evaluationPedro J. Estébanez
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-08push variable later when created, to avoid self-referencing as a valid case, ...Juan Linietsky
2017-08-07Implement len() gdscript built-in function for python users, closes #1960Juan Linietsky
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-26Fix $a/b being parsed as divisionBojidar Marinov
2017-07-25Merge pull request #9731 from Xrayez/gdscript-completionRémi Verschelde
2017-07-25fix a regression (GDScript) from e00630bKarroffel
2017-07-25Update GDScript completion names for Pool*ArraysAndrii Doroshenko (Xrayez)
2017-07-25Merge pull request #8217 from bojidar-bg/gdscript-fix-keyword-callRémi Verschelde
2017-07-23Make GDScript allow some keywords as identifiersBojidar Marinov
2017-07-22Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-11Merge pull request #8573 from neikeq/gdfs-completedRémi Verschelde
2017-06-27Better user expirence with external text editors.geequlim
2017-06-24Merge pull request #8783 from bojidar-bg/fix-range-loop-typeRémi Verschelde
2017-06-23Remove methods from code completion which are already exposed by properties, ...Juan Linietsky
2017-06-23GdScript: Add signal autocompletion to emit_signal functionMariano Suligoy
2017-06-23Adds completed signal to GDFunctionStateIgnacio Etcheverry
2017-06-22Reimplement for..in range() so that it always results in intsBojidar Marinov
2017-06-13Add ability to use custom script templates.Andreas Haas
2017-05-27GDScript: Use "is" keyword for type checking.Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-18Merge pull request #8798 from RandomShaper/gdfs-ext-checkRémi Verschelde
2017-05-17Add extended check option to GDFunctionState::is_valid()Pedro J. Estébanez
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-08Fix #8674, and rename a few things for clarityBojidar Marinov
2017-04-26Changed indent type settingsPaulb23
2017-04-25Honoring the Indent setting for gdscriptRamesh Ravone
2017-04-24fixed a bug where saving a GDScript file crashed the editorKarroffel
2017-04-24Merge pull request #8444 from magyar123/pr-complete-pathsRémi Verschelde
2017-04-24Merge pull request #8420 from magyar123/pr-script-files-as-baseRémi Verschelde
2017-04-24re-added MultiScriptKarroffel
2017-04-18Added autocomplete for file paths in the script editormbalint12
2017-04-18Added support for space indentationPaulb23
2017-04-15Added the ability to select files as base when creating scriptsmbalint12
2017-04-08Fixup #8123, seems like I forgot a few thingsBojidar Marinov
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-05Fix typo in Parser Error messagecurtisxk38
2017-04-01Add '$' to token namesSaggi Mizrahi
2017-03-24Merge pull request #8123 from bojidar-bg/gdscript-inline-block-indentRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-23Make inline blocks in GDScript more pythonicBojidar Marinov