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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-11-11
Merge pull request #6802 from henriquelalves/master
Rémi Verschelde
2016-11-03
Make GDScript parser ignore floating strings in class definition
Bojidar Marinov
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-22
Added small modification on parser for '+'
Henrique L. Alves
2016-10-22
Merge pull request #6564 from SuperUserNameMan/gdscript_opcode_line_opcode_br...
Rémi Verschelde
2016-10-17
Merge pull request #6850 from akien-mga/pr-scsub-shebang
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
Merge pull request #6692 from bojidar-bg/add-char-to-gd-vs-script
Rémi Verschelde
2016-10-15
modules: Clone env in each module
Rémi Verschelde
2016-10-14
Merge pull request #6813 from Faless/fix_6801_bis
Rémi Verschelde
2016-10-13
Adapt overlooked instances of zero-based column numbers
Pedro J. Estébanez
2016-10-13
Revert "Add warning when (pre)loading paths with leading / (#4280 - #3106)"
Fabio Alessandrelli
2016-10-11
Merge pull request #6775 from RandomShaper/one-based-col-numbers
Rémi Verschelde
2016-10-11
Merge pull request #6694 from bojidar-bg/gdscript-newline-functions
Rémi Verschelde
2016-10-10
Make text column numbers one-based
Pedro J. Estébanez
2016-10-09
i18n: Fix string that broke msgmerge
Rémi Verschelde
2016-10-09
Merge pull request #6730 from Faless/fix_export_crash_error
Rémi Verschelde
2016-10-06
Throw an error when exporting a resource class
Fabio Alessandrelli
2016-10-04
Add warning when (pre)loading paths with leading / (#4280 - #3106)
Fabio Alessandrelli
2016-10-03
Allow for linebreaks in function calls and definitions and yeild/signal.
Bojidar Marinov
2016-10-03
Add `String char(int ascii)` function to GDScript and Visual Script
Bojidar Marinov
2016-09-20
Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R...
yg2f
2016-09-12
Fix build for templates
George Marques
2016-09-12
Do ctrl-click on any code identifier to go to definiton or help page.
Juan Linietsky
2016-09-11
Merge pull request #6281 from bojidar-bg/gdscript-ternary-operator
Juan Linietsky
2016-09-11
Added constants from types in code completion, somehow this was never added.
Juan Linietsky
2016-09-10
Merge pull request #5920 from 29jm/fix-warnings
Juan Linietsky
2016-09-10
Merge pull request #6292 from bojidar-bg/gdscript-add-enums
Juan Linietsky
2016-09-07
Renamed the bind_native functions to bind_vararg, should make it show the doc...
Juan Linietsky
2016-09-05
Clean up GDScript template
Răzvan Cosmin Rădulescu
2016-08-27
Add enum naming, by assinging a given enum's values to a Dict
Bojidar Marinov
2016-08-27
Adds enums to GDScript
Bojidar Marinov
2016-08-25
More visual script work
Juan Linietsky
2016-08-25
Ternary operator in GDScript (a if x else b)
Bojidar Marinov
2016-08-23
Proper function/property selection in visual script editing for property.
Juan Linietsky
2016-08-19
Brand new networked multiplayer
Juan Linietsky
2016-08-13
Fix some comparisons between signed and unsigned integers
Johan Manuel
2016-08-13
Fix some warnings about misleading indentation
Johan Manuel
2016-08-13
Remove some unused variables
Johan Manuel
2016-08-08
Merge pull request #6055 from eska014/native-bind-rettype
Rémi Verschelde
2016-08-08
Merge pull request #6045 from bojidar-bg/extends-on-placeholders
Rémi Verschelde
2016-08-08
Added a simpler way to do sub-functions in both visual and gdscript with the ...
Juan Linietsky
2016-08-06
Added yield() signal smart autocompletion.
Juan Linietsky
2016-08-06
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-05
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-06
Allow documenting unexposed return types in bind_native_method
eska
2016-08-05
Fix #5891 by not expecting the script instance to be a GDInstance
Bojidar Marinov
2016-08-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
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