Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-11 | Merge pull request #41055 from snichols/null-callee-fix | Rémi Verschelde | |
Fix crash with null callee | |||
2020-08-08 | Fix colour region continuation over blank lines, issue 41120 | Paulb23 | |
2020-08-08 | Merge pull request #40673 from ThakeeNathees/gdscript-op-eval-validation | George Marques | |
GDScript operator evaluation validation bug fix | |||
2020-08-08 | Merge pull request #40951 from bruvzg/gds_cleanup | George Marques | |
[GDScript] Add static HashMap cleanup. | |||
2020-08-06 | GDScript: unsafe arithmetic assignment bug fix | Thakee Nathees | |
Fix: #41051 | |||
2020-08-05 | Adding error message for empty grouping expression | Stephen Nichols | |
2020-08-05 | Fixing null callee crash. | Stephen Nichols | |
2020-08-03 | Merge pull request #40690 from ↵ | George Marques | |
ThakeeNathees/arithmetic-assign-type-check-bug-fix GDScript arithmetic assignment type check bug fix | |||
2020-08-03 | Fixed tiny grammar issues in error messages | unknown | |
2020-08-01 | [GDScript] Add static HashMap cleanup. | bruvzg | |
2020-07-31 | Merge pull request #40903 from Calinou/doc-json | Rémi Verschelde | |
Improve JSON-related documentation | |||
2020-07-31 | Improve JSON-related documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3848. | |||
2020-07-30 | doc: Fix typo in BBcode tag | Rémi Verschelde | |
2020-07-29 | Refix GDScriptTranslationParser leak | SkyJJ | |
2020-07-29 | GDScript: Fix crash caused by inconsistent get_member | Lyuma | |
2020-07-28 | Merge pull request #40678 from aaronfranke/string-float64 | Rémi Verschelde | |
Make all String float conversion methods be 64-bit | |||
2020-07-28 | doc: Sync classref with current source | Rémi Verschelde | |
2020-07-27 | Make all String float conversion methods be 64-bit | Aaron Franke | |
2020-07-28 | Merge pull request #40762 from SkyLucilfer/PackedSceneLeak | Rémi Verschelde | |
Fix EditorTranslationParser leak | |||
2020-07-27 | GDScript: Fix crash on 'await' completion | George Marques | |
2020-07-27 | Fix EditorTranslationParser leak | SkyJJ | |
2020-07-27 | Merge pull request #40714 from ThakeeNathees/Object-type-bug-fix | Rémi Verschelde | |
GDScript: "Object" datatype changed from BUILTIN to NATIVE | |||
2020-07-26 | Merge pull request #39898 from Meriipu/master_gdscript | Rémi Verschelde | |
GDScript: Clarified/fixed inaccuracies in the built-in function docs. | |||
2020-07-26 | Merge pull request #40670 from vnen/remove-multilevel-call | Rémi Verschelde | |
Remove multilevel calls | |||
2020-07-26 | GDScript: "Object" datatype changed from BUILTIN to NATIVE | Thakee Nathees | |
Fix: #40656 | |||
2020-07-26 | GDScript arithmetic assignment type check bug fixed | Thakee Nathees | |
Fix: #40686 | |||
2020-07-25 | GDScript: Clarified/fixed inaccuracies in the built-in function docs. | Meriipu | |
The input to smoothstep is not actually a weight, and the decscription of smoothstep was pretty hard to understand and easy to misinterpret. Clarified what it means to be approximately equal. nearest_po2 does not do what the descriptions says it does. For one, it returns the same power if the input is a power of 2. Second, it returns 0 if the input is negative or 0, while the smallest possible integral power of 2 actually is 1 (2^0 = 1). Due to the implementation and how it is used in a lot of places, it does not seem wise to change such a core function however, and I decided it is better to alter the description of the built-in. Added a few examples/clarifications/edge-cases. | |||
2020-07-24 | GDScript operator evaluation validation bug fix | Thakee Nathees | |
Fix: #40665 | |||
2020-07-24 | Remove multilevel calls | George Marques | |
In general they are more confusing to users because they expect inheritance to fully override parent methods. This behavior can be enabled by script writers using a simple super() call. | |||
2020-07-24 | GDScript: Allow "new()" to be called in non-static functions | George Marques | |
2020-07-24 | Merge pull request #40598 from vnen/gdscript-2.0 | Rémi Verschelde | |
GDScript 2.0 (again) | |||
2020-07-22 | Wrap up GDScript 2.0 base implementation | George Marques | |
2020-07-21 | Update core documentation to match recent C# changes | Aaron Franke | |
Also a few minor API changes like adding AABB.abs() Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-07-20 | Reintroduce code completion | George Marques | |
2020-07-20 | Reenable GDScript LSP server | George Marques | |
2020-07-20 | Added support for enums to be used as types in GDScript | George Marques | |
2020-07-20 | Add warning checks in GDScript analyzer | George Marques | |
Reenable checking those when validating code. | |||
2020-07-20 | Add new GDScript type checker | George Marques | |
2020-07-20 | Add better local variable detection in GDScript parser | George Marques | |
Also store Variant operator to avoid needing to do it repeatedly in later compiling stages. | |||
2020-07-20 | Add GDScript cache singleton | George Marques | |
2020-07-20 | Add support for properties | George Marques | |
2020-07-20 | Fix comments in beginning of file | George Marques | |
Also improve error for unknown characters. | |||
2020-07-20 | New GDScript tokenizer and parser | George Marques | |
Sometimes to fix something you have to break it first. This get GDScript mostly working with the new tokenizer and parser but a lot of things isn't working yet. It compiles and it's usable, and that should be enough for now. Don't worry: other huge commits will come after this. | |||
2020-07-14 | Include gdscript warning name in LSP message. | Ryan Roden-Corrent | |
My initial attempt changed this in the gdscript code, which resulted in a duplicate warning name in the builtin editor. We should just append the warning name in the LSP instead. This uses parens to match what is shown in the builtin editor. | |||
2020-07-14 | Revert "Include gdscript warning name in the warning message." | Ryan Roden-Corrent | |
This reverts commit de3ad3b30ecb8de1aa112df7d61630102f077b5b. | |||
2020-07-11 | Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter | Paulb23 | |
- Extacted all syntax highlighting code from text edit - Removed enable syntax highlighting from text edit - Added line_edited_from signal to text_edit - Renamed get/set_syntax_highlighting to get/set_syntax_highlighter - Added EditorSyntaxHighligher | |||
2020-07-11 | Expose Syntax highlighter for editor plugins | Paulb23 | |
2020-07-11 | Convert syntax highlighters into a resource | Paulb23 | |
2020-07-10 | Add override keywords. | Marcel Admiraal | |
2020-07-06 | Fix GDScriptEditorTranslationParserPlugin instance leak | SkyJJ | |