Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-11 | Merge pull request #70595 from adamscott/add-gdscript-editorconfig | Rémi Verschelde | |
Add GDScript `.editorconfig` rules | |||
2023-01-10 | GDScript: Fix use of conversion assign for variant values | George Marques | |
2023-01-10 | Add GDScript `.editorconfig` rules | Adam Scott | |
- Uniformize `.gd` unit test files indentation to tabs (where needed) | |||
2023-01-10 | Merge pull request #71140 from vonagam/fix-const-index-subscript-type | Rémi Verschelde | |
GDScript: Fix type for index subscript on constant | |||
2023-01-10 | GDScript: Fix type for index subscript on constant | Dmitrii Maganov | |
2023-01-09 | Fix GDScript base and outer classes, signals and functions lookup order | Adam Scott | |
- Add outer class lookup test - Add signal lookup test Co-authored-by: Dmitrii Maganov <vonagam@gmail.com> | |||
2023-01-09 | Merge pull request #71051 from vonagam/consts-are-deep-start | Rémi Verschelde | |
GDScript: Begin making constants deep, not shallow or flat | |||
2023-01-09 | Merge pull request #69590 from anvilfolk/enums | Rémi Verschelde | |
GDScript enum fixes & refactor | |||
2023-01-09 | Assorted enum and native type fixes | ocean (they/them) | |
2023-01-09 | Merge pull request #71107 from vnen/gdscript-fix-nil-address-assign | Rémi Verschelde | |
GDScript: Don't use the NIL address to hold return value of functions | |||
2023-01-09 | Merge pull request #70655 from vonagam/fix-assert-multiline | Rémi Verschelde | |
GDScript: Fix multiline and trailing comma for assert | |||
2023-01-09 | GDScript: Allow using await on calls to void functions | George Marques | |
2023-01-09 | GDScript: Don't use the NIL address to hold return value of functions | George Marques | |
This prevents that the NIL address is filled with another value, which causes problems for some instructions that read from NIL. | |||
2023-01-09 | Merge pull request #71028 from ↵ | Rémi Verschelde | |
adamscott/make-gdscript-clear-less-prone-to-heap-use-after-free Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors | |||
2023-01-08 | GDScript: Fix multiline and trailing comma for assert | Dmitrii Maganov | |
2023-01-08 | GDScript: Begin making constants deep, not shallow or flat | Dmitrii Maganov | |
2023-01-07 | Force double quotes for NodePaths with apostrophes | jordi | |
2023-01-07 | Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors | Adam Scott | |
2023-01-06 | Merge pull request #68429 from KoBeWi/PropertySettings | Rémi Verschelde | |
Add PropertyInfo overload for GLOBAL_DEF | |||
2023-01-06 | GDScript: Fix typing of lambda functions | Dmitrii Maganov | |
2023-01-06 | GDScript: Fix array as default value for parameter | Dmitrii Maganov | |
2023-01-06 | Unify typing of variables, constants and parameters in GDScript | Dmitrii Maganov | |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-05 | Merge pull request #70838 from reduz/gdscript-vm-optimization | Rémi Verschelde | |
Optimizations for GDScript VM | |||
2023-01-04 | Merge pull request #70810 from adamscott/cache-gdscript-even-when-error | Rémi Verschelde | |
Cache script when reloading even if there's errors | |||
2023-01-03 | Merge pull request #70859 from vonagam/fix-preload-native-type | Rémi Verschelde | |
GDScript: Fix wrong native type for preloaded class | |||
2023-01-03 | Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs | Rémi Verschelde | |
Stop NodeRef highlighting if you start with a number | |||
2023-01-03 | Stop highlighting node refs if they are invalid identifiers | VolTer | |
2023-01-03 | Merge pull request #70702 from vnen/gdscript-error-on-assign-void | Rémi Verschelde | |
GDScript: Error when assigning return value of void function | |||
2023-01-03 | Merge pull request #70656 from vonagam/fix-void-returns | Rémi Verschelde | |
GDScript: Disallow return with value in void functions | |||
2023-01-03 | Merge pull request #70503 from rune-scape/inner-class-docs | Rémi Verschelde | |
Inner classes get their docs back | |||
2023-01-03 | GDScript: Fix wrong native type for preloaded class | Dmitrii Maganov | |
2023-01-02 | Optimizations for GDScript VM | Juan Linietsky | |
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps. * OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x. I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome. | |||
2023-01-01 | Cache script when reloading even if there's errors. | Adam Scott | |
2022-12-30 | Merge pull request #62688 from cdemirer/assignments-and-types | George Marques | |
Fixes https://github.com/godotengine/godot/issues/62650 | |||
2022-12-30 | GDScript: Make using return of void function an error | George Marques | |
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors now. | |||
2022-12-30 | Merge pull request #70613 from vonagam/fix-enum-as-constant | George Marques | |
Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495 | |||
2022-12-30 | GDScript: Error when assigning return value of void function | George Marques | |
This also makes built-in method calls empty the return value when the method is void, to avoid keeping returning a garbage value in such case. | |||
2022-12-29 | GDScript: Disallow return with value in void functions | Dmitrii Maganov | |
2022-12-28 | Fix usage of Enum as constant | Dmitrii Maganov | |
2022-12-27 | GDScript: Fix return type of constructor call for extending class | Dmitrii Maganov | |
2022-12-25 | Fix type adjustment skipped when value is considered both not hard and not ↵ | cdemirer | |
variant | |||
2022-12-23 | Inner classes get their docs back | rune-scape | |
2022-12-23 | Merge pull request #69991 from rune-scape/cast-type | Rémi Verschelde | |
GDScript: Fix cast producing null | |||
2022-12-23 | Merge pull request #70220 from adamscott/fix-external-enum | Rémi Verschelde | |
Fix external enums not assignable as constants | |||
2022-12-22 | Merge pull request #70440 from rune-scape/null-again | Rémi Verschelde | |
Fix GDScript analyzer null literal | |||
2022-12-22 | Merge pull request #70138 from anvilfolk/signals | Rémi Verschelde | |
Add MethodInfo to signal datatype | |||
2022-12-22 | Fix GDScript analyzer null literal | rune-scape | |
2022-12-22 | Remove unused code paragraph from gdscript_editor.cpp/complete_code | Yuri Rubinsky | |
2022-12-21 | Add MethodInfo to signal datatype | ocean (they/them) | |