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2021-09-13Fix an undefined behaviourThreeRhinosInAnElephantCostume
2021-09-13Merge pull request #52362 from vnen/gdscript-lambda-completion-crashRémi Verschelde
GDScript: Do not complete lambda arguments from parent class
2021-09-13Merge pull request #52632 from vnen/autoload-global-script-class-conflictRémi Verschelde
Disallow class names to be the same as global names
2021-09-13Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fixRémi Verschelde
Fix loading of interdependent autoloads
2021-09-13Fix GDScript test casesGeorge Marques
2021-09-13Merge pull request #52100 from vnen/gdscript-access-outer-constantsRémi Verschelde
GDScript: Allow access to outer constant and enum values
2021-09-13Merge pull request #52068 from ThreeRhinosInAnElephantCostume/fixgdscriptRémi Verschelde
Fix parse error on statement-less files with only newlines, add a warning for empty files.
2021-09-13Disallow class names to be the same as global namesGeorge Marques
Also forbid autoloads to have the same name as global script class.
2021-09-11Fix error on parsing statement-less GDScript files,ThreeRhinosInAnElephantCostume
add an empty file warning, add relevant tests.
2021-09-10GDScript: Removed spurious UNASSIGNED_VARIABLE warning for localsZuBsPaCe
Variable->assignment needs to be incremented when assigned a value. Also fixed and improved unit test 'variable_declaration.gd'. Fixes #52551
2021-09-10Merge pull request #52063 from KoBeWi/double_comma_of_doomGeorge Marques
Fix crash with consecutive commas in Dictionary
2021-09-10Merge pull request #49897 from Blackiris/fix-dollar-point-crash-on-editorGeorge Marques
Fix crash when writing $. in the editor
2021-09-10Merge pull request #51456 from SaracenOne/super_init_fixGeorge Marques
Call _init on base class if one does not exist.
2021-09-10Fix crash with consecutive commas in Dictionarykobewi
2021-09-10Merge pull request #51593 from KoBeWi/ifGeorge Marques
Prevent crash when awaiting in a getter/setter
2021-09-10Merge pull request #52081 from ThreeRhinosInAnElephantCostume/fixmatchfreezeGeorge Marques
Fix gdscript pattern matching expressions
2021-09-07Merge pull request #52267 from williamd67/lookup-symbol-builtin-functionsMax Hilbrunner
Show help for built-in functions (@GlobalScope)
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-09-03Merge pull request #52329 from ↵Max Hilbrunner
ZuBsPaCe/gdscript-unused-private-class-variable-fix GDScript: Fix for UNUSED_PRIVATE_CLASS_VARIABLE
2021-09-03GDScript: Count usages of member variables.ZuBsPaCe
Otherwise private member variables will always lead to UNUSED_PRIVATE_CLASS_VARIABLE.
2021-09-03Added tests for expression matchingThreeRhinosInAnElephantCostume
2021-09-02GDScript: Do not complete lambda arguments from parent classGeorge Marques
Since lambdas are not overriding methods from the parent class, they should not try to check inheritance for signature matching.
2021-09-02Check for GDScript member and class naming conflicts in a variety of conditions.SaracenOne
2021-09-01GDScript: Fix loading of interdependent autoloadsGeorge Marques
Move the autoload resolution to runtime by loading it into the stack with an extra instruction. This allows an autoload to use another autoload singleton independent of load order.
2021-08-30Merge pull request #52240 from Rubonnek/rename-rel-pathJuan Linietsky
Rename `String::is_rel_path` to `String::is_relative_path`
2021-08-30Show help for built-in functions (@GlobalScope)William Deurwaarder
2021-08-29Rename String::is_rel_path to String::is_relative_pathWilson E. Alvarez
2021-08-30[GDScript] [Net] Allow mixing rpc annotation paramters.Fabio Alessandrelli
The strings no longer needs to be in order. The last parameter (channel), still requires all the other parameters to be present.
2021-08-30[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".Fabio Alessandrelli
This commit completely removes the RPC_MODE_MASTER ("master" keyword), and renames the RPC_MODE_PUPPET to RPC_MODE_AUTHORITY ("auth" keyword). This commit also renames the "Node.[get|set]_network_master" methods to "Node.[get|set]_network_authority". This commit also renames the RPC_MODE_REMOTE constant to RPC_MODE_ANY. RPC_MODE_MASTER in Godot 3.x meant that a given RPC would be callable by any puppet peer on the master, while RPC_MODE_PUPPET meant that it would be callable by the master on any puppet. Beside proving to be very confusing to the user (referring to where it could be called instead of who can call it) the RPC_MODE_MASTER is quite useless. It is almost the same as RPC_MODE_REMOTE (anyone can call) with the exception that the network master cannot. While this could be useful to check in some case, in such a function you would anyway need to check in code who is the caller via get_rpc_sender_id(), so adding the check there for those rare cases does not warrants a dedicated mode.
2021-08-28Merge pull request #52085 from williamd67/fix-await-without-argumentHugo Locurcio
Print error message when await is not followed by signal or coroutine
2021-08-28Merge pull request #52164 from mhilbrunner/gd-style-fixupMax Hilbrunner
GDScript test style fix
2021-08-28Print error message when await is not followed by signal or coroutineWilliam Deurwaarder
When await was not followed by a signal or coroutine the GDScript parser would crash. This fix will check if await is followed by a signal or coroutine in case that isn't true (element == nullptr) then an error message is printed.
2021-08-27Merge pull request #52122 from V-Sekai/autoload_listK. S. Ernest (iFire) Lee
Use sorted map for autoloads in ProjectSettings to preserve order.
2021-08-27GDScript test style fixMax Hilbrunner
2021-08-27Merge pull request #52090 from balloonpopper/bug52060Max Hilbrunner
Correct null and boolean values being capitalised by the str command
2021-08-27Merge pull request #52105 from ldmnt/masterHugo Locurcio
2021-08-26Use OrderedHashMap for autoloads to preserve orderLyuma
2021-08-26Correct null and boolean values being capitalised by the str commandBalloonpopper
2021-08-25Fixed crash when parsing an empty assignment.Louis Dumont
Resolves #51620.
2021-08-25Add a README to link to the GDScript integration tests documentationHugo Locurcio
This makes the documentation about creating and running GDScript integration tests more discoverable.
2021-08-25Fixed pattern matching with expressionsThreeRhinosInAnElephantCostume
2021-08-24GDScript: Allow access to outer constant and enum valuesGeorge Marques
2021-08-23Merge pull request #51971 from aaronfranke/httpsMax Hilbrunner
Replace HTTP URLs with HTTPS for sites with HTTPS versions
2021-08-23Merge pull request #51947 from AnilBK/redundant-assignmentsMichael Alexsander
[cppcheck] Remove some redundant assignments.
2021-08-22Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-21Remove redundant assignments.Anilforextra
Use used_in_transfer instead of used_in_compute twice.
2021-08-20Merge pull request #49105 from vnen/gdscript-inner-preload-typeRémi Verschelde
GDScript: Fix inner classes and preloaded scripts as types
2021-08-20GDScript: Make singleton functions be seen as staticGeorge Marques
Since those can be called without an instance.
2021-08-20Merge pull request #51902 from vnen/variant-internal-constructorRémi Verschelde
Fix initialization of objects in VariantInternal