Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-06 | Merge pull request #60609 from nathanfranke/string-quotes | Rémi Verschelde | |
2022-05-04 | Merge pull request #60723 from reduz/refactor-module-initialization | Rémi Verschelde | |
2022-05-04 | Refactor module initialization | reduz | |
* Changed to use the same stages as extensions. * Makes the initialization more coherent, helping solve problems due to lack of stages. * Makes it easier to port between module and extension. * removed the DRIVER initialization level (no longer needed). | |||
2022-05-03 | quote strings inside arrays and dictionaries | Nathan Franke | |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio | |
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors. | |||
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde | |
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors. | |||
2022-04-28 | Fix cppcheck const parameters | Markus Sauermann | |
Convert method signature parameters to const where it is possible # Conflicts: # drivers/gles3/rasterizer_canvas_gles3.cpp # drivers/gles3/rasterizer_canvas_gles3.h # editor/plugins/animation_state_machine_editor.cpp # editor/plugins/animation_state_machine_editor.h | |||
2022-04-27 | Merge pull request #60396 from vnen/gdscript-self-lambda | Rémi Verschelde | |
2022-04-27 | Merge pull request #59613 from PastMoments/dict-arr-const-fix | Rémi Verschelde | |
2022-04-26 | Merge pull request #60418 from ShimmyShaman/master | Rémi Verschelde | |
2022-04-25 | Merge pull request #60445 from nathanfranke/minor-changes | Rémi Verschelde | |
small changes: improve OS.get_name classref, misc/scripts fixes, remove trailing quote | |||
2022-04-24 | GDScript: Allow using self in lambdas | George Marques | |
2022-04-22 | improve OS.get_name classref, misc/scripts fixes, remove trailing quote | Nathan Franke | |
2022-04-22 | improved error msg for gdscript load_source_code | ShimmyShaman | |
2022-04-20 | Fix typo in `GDScript::range` doc | Yuri Roubinsky | |
2022-04-19 | Fixes GDScript define nested dictionary and array as constants #50285 | PastMoments | |
2022-04-15 | Merge pull request #60007 from aaronfranke/gds-op-adj-tr3d | Rémi Verschelde | |
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix | |||
2022-04-12 | Narrow FileAccess scope to prevent deadlocks. | bruvzg | |
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg | |
2022-04-08 | GDScript: Fix method call on singletons | George Marques | |
2022-04-07 | GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix | Aaron Franke | |
2022-04-07 | Add built-in Variant types to autocompletion list | David Maziarka | |
Co-authored-by: Gustav <gusan092@student.liu.se> | |||
2022-04-06 | Merge pull request #59947 from vnen/gdscript-static-methods-classdb | Rémi Verschelde | |
2022-04-06 | GDScript: Add support for static method calls in native types | George Marques | |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg | |
2022-04-04 | Merge pull request #59885 from Jayman2000/autoload-inheritance-message | Rémi Verschelde | |
2022-04-04 | Improve autoload inheritance error message | Jason Yundt | |
Autoloaded scripts should always inherit from Node. When you run a project that tries to autoload a script which doesn’t inherit from Node, then Godot gives an error. Before this change, the error said “Script does not inherit a Node”. That error message is a little bit misleading. If a class inherits a Node, then one of its superclasses has a Node. If a class inherits _from_ Node, then one of its superclasses is Node. This change corrects that mistake. Fixes #59884. | |||
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde | |
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. | |||
2022-04-03 | Merge pull request #59633 from EricEzaM/better-code-complete-update | Rémi Verschelde | |
Improve sorting of Code Completion options. | |||
2022-04-01 | Improve sorting of Code Completion options. | Eric M | |
Done by ordering options by their location in the code - e.g. local, parent class, global, etc. | |||
2022-03-31 | Fix some issues found by clang sanitizers. | bruvzg | |
2022-03-31 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. Fix a couple incorrect uses of gendered pronouns. | |||
2022-03-30 | Merge pull request #59694 from vnen/gdscript-better-call-super | Rémi Verschelde | |
2022-03-30 | GDScript: Fix issues with completion and `super` calls | George Marques | |
- Make call errors use the call node instead of the calle, which will be empty on super calls. - Don't allow `super()` to be used within lambdas. | |||
2022-03-30 | Fix autocompletion of static methods in built-in types in GDScript | Yuri Roubinsky | |
2022-03-28 | Refactor GDScript/C# script templates logic to be editor-only | Rémi Verschelde | |
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this. | |||
2022-03-28 | Merge pull request #59553 from reduz/script-extension-support | Rémi Verschelde | |
2022-03-28 | Revert "Sort autocomplete/code completion options in a better way" | Juan Linietsky | |
2022-03-28 | Merge pull request #59612 from YeldhamDev/style_and_grace | Rémi Verschelde | |
2022-03-28 | Merge pull request #58931 from EricEzaM/proposals/4189-better-code-completion | Rémi Verschelde | |
Sort autocomplete/code completion options in a better way | |||
2022-03-28 | Merge pull request #59064 from Chaosus/gds_fix_narrowing_conv_warning | Rémi Verschelde | |
Prevent NARROWING_CONVERSION warning for `int(float)` function in GDScript | |||
2022-03-28 | Make script templates follow the GDScript style guide | Michael Alexsander | |
2022-03-27 | Add GDExtension support to Script | reduz | |
* Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again). | |||
2022-03-24 | Improve sorting of Code Completion options. | Eric M | |
Done by ordering options by their location in the code - e.g. local, parent class, global, etc. | |||
2022-03-23 | Merge pull request #59065 from fabriceci/script-template-condition-too-wide | Rémi Verschelde | |
2022-03-23 | Restrict the condition when checking if a script is a template | fabriceci | |
2022-03-22 | Prevent NARROWING_CONVERSION warning for int(float) function in GDScript | Yuri Roubinsky | |
2022-03-22 | Merge pull request #59056 from Chaosus/gds_fix_extends_crash | Yuri Rubinsky | |
2022-03-22 | Merge pull request #58971 from Chaosus/gds_multiline_annotation | Yuri Rubinsky | |
2022-03-21 | Merge pull request #59194 from Chaosus/gds_export_flags_limit_error | Rémi Verschelde | |
Add an error emitting when the `@export_flags` arg count is exceeded |