Age | Commit message (Expand) | Author |
2017-03-13 | Skip asserts on non-debug builds at compiler level | Pedro J. Estébanez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |
2017-02-28 | Merge pull request #7878 from RebelliousX/else | Rémi Verschelde |
2017-02-28 | Inf and NaN support added to GDScript. | Saracen |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-26 | Merge pull request #7851 from shlomif/fix-some-compilation-warnings | Rémi Verschelde |
2017-02-26 | Merge pull request #7809 from hpvb/fix-6798 | Rémi Verschelde |
2017-02-21 | Fix some compilation warnings. | Shlomi Fish |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-16 | Correct hash behavior for floating point numbers | Hein-Pieter van Braam |
2017-02-16 | Allow preload to accept a const string. | Hein-Pieter van Braam |
2017-02-15 | -begin of export work, not done yet | Juan Linietsky |
2017-02-13 | Remove bounds check when resuming from yield. | Hein-Pieter van Braam |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-04 | Fix parsing bug which causes range(variable) to crash the engine | lonesurvivor |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky |
2017-01-23 | Merge pull request #7583 from karroffel/wildcard | Rémi Verschelde |
2017-01-20 | made _ a special token in GDScript | karroffel |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Merge pull request #7532 from tagcup/pcg_prng | Rémi Verschelde |
2017-01-16 | Style: Various fixes to play nice with clang-format | Rémi Verschelde |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-15 | Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit... | Ferenc Arn |
2017-01-15 | Style: Cosmetic fixes to play nice with clang-format | Rémi Verschelde |
2017-01-14 | Compile error when duplicate key in dictionery literal #7034 | James Mintram |
2017-01-14 | Merge pull request #6845 from karroffel/master | Juan Linietsky |
2017-01-14 | Merge pull request #4918 from jjay/f/error_on_redefine | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky |
2017-01-12 | Implicit inheritance now defaults to Resource, will error for node scripts if... | Juan Linietsky |
2017-01-11 | More efficient iteration syntax, and range() is converted behind the scenes t... | Juan Linietsky |
2017-01-11 | Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint | Rémi Verschelde |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky |
2017-01-11 | Merge pull request #7093 from bojidar-bg/named-colors | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-11 | pattern matcher: Implemented backend | Karroffel |
2017-01-11 | pattern matcher: Implemented transformations | Karroffel |
2017-01-11 | pattern matching: implemented parser | Karroffel |
2017-01-10 | It is now possible to name layers of different kinds! | Juan Linietsky |
2017-01-10 | uses the global thread to protect the instacnes map in GDScript, closes #4615 | Juan Linietsky |
2017-01-08 | Moved JSON functions to built-in to_json, parse_json, validate_json | Juan Linietsky |
2017-01-08 | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | Fix code completion for new getnode syntax | Juan Linietsky |
2017-01-08 | -Fix bugs related to PoolVector crashes | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |