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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-14
GDScript files are converted to binary on export now.
Juan Linietsky
2017-12-13
Scons: Build modules in seperate env.
Andreas Haas
2017-12-11
Properly support nested ternary expressions
Bojidar Marinov
2017-12-10
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-09
Make GDScript parser raise error when exporting Object
George Marques
2017-12-07
Fixed is_playing funtion (was reporting wrong), closes #13928
Juan Linietsky
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
Style: Apply clang-format again on all files
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-20
Add cartesian to polar conversion functions
pablotato
2017-11-20
Allow to extends constant variable
sanikoyes
2017-11-20
Merge pull request #11940 from GodotExplorer/debugger
Rémi Verschelde
2017-11-20
Merge pull request #12952 from bojidar-bg/12392-export-enums
Rémi Verschelde
2017-11-17
Merge pull request #12930 from vnen/gdscrit-output-print
Juan Linietsky
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
Allow exporting enums from GDScript
Bojidar Marinov
2017-11-17
Move the remote scene tree to the scene tree dock.
Geequlim
2017-11-17
Abstract some method for script system
geequlim
2017-11-16
Add print_error function, akin to print_line
George Marques
2017-11-16
GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-16
Merge pull request #12957 from bojidar-bg/12928-numeric-underscores
Rémi Verschelde
2017-11-15
Allow underscores in GDScript numeric literals
Bojidar Marinov
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
doc: Rename "@Global Scope" to "@GlobalScope"
Rémi Verschelde
2017-11-15
When script changes, defer tree updating. Fixes #9704
Juan Linietsky
2017-11-14
Merge pull request #12922 from eska014/engine-singletons
Rémi Verschelde
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-13
Fixed signal connection dialog ignoring indentation settings when creating a ...
Michael Alexsander Silva Dias
2017-11-12
Merge pull request #12627 from Goutte/feat-support-tau
Rémi Verschelde
2017-11-12
Add support for the TAU constant. Fixes #12094.
Goutte
2017-11-11
Fixed help lookup not finding classes, issue 11867
Paulb23
2017-11-09
Make sure we don't leak when an opcode is followed by itself
Hein-Pieter van Braam
2017-11-08
Fix crash when guessing type of variable declared to itself
Bojidar Marinov
2017-10-31
Merge pull request #12035 from Chaosus/wrapfunc
Rémi Verschelde
2017-10-30
Fix get_node() and $ autocompletion when using single quotes
Unknown
2017-10-25
Removes Script::get_node_type()
Jerome67000
2017-10-24
Merge pull request #12365 from neikeq/p
Rémi Verschelde
2017-10-24
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-10-24
fix editor crash when missing variable in pattern match dispatch
jagt
2017-10-22
Add _process(delta) to new script templates. Closes #11994.
mhilbrunner
2017-10-13
Added new wrap functions
Chaosus
2017-10-05
Add NIL_IS_VARIANT usage to few definitions
Ruslan Mustakov
2017-10-01
Replace a OPCODE_BREAK with break in opcode 31
Hein-Pieter van Braam
2017-09-29
Properly allow completion on variable initializer arguments, closes #9359
Juan Linietsky
2017-09-27
Fixed wrong break statement in GDFunction::call
Scayze
2017-09-25
Remove several checks on DEBUG_RELEASE
Hein-Pieter van Braam
2017-09-25
Use computed goto to dispatch next opcode
Hein-Pieter van Braam
2017-09-21
Implement Linux-style likely()/unlikely() macros
Hein-Pieter van Braam
2017-09-19
Allow booleanization of all types
Hein-Pieter van Braam
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