index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gdscript
Age
Commit message (
Expand
)
Author
2022-12-27
GDScript: Fix return type of constructor call for extending class
Dmitrii Maganov
2022-12-23
Merge pull request #69991 from rune-scape/cast-type
Rémi Verschelde
2022-12-23
Merge pull request #70220 from adamscott/fix-external-enum
Rémi Verschelde
2022-12-22
Merge pull request #70440 from rune-scape/null-again
Rémi Verschelde
2022-12-22
Merge pull request #70138 from anvilfolk/signals
Rémi Verschelde
2022-12-22
Fix GDScript analyzer null literal
rune-scape
2022-12-22
Remove unused code paragraph from gdscript_editor.cpp/complete_code
Yuri Rubinsky
2022-12-21
Add MethodInfo to signal datatype
ocean (they/them)
2022-12-20
Unify GDScriptAnalyzer in-editor and runtime autoload checks
ocean (they/them)
2022-12-19
Add a note for `inst_to_dict` to prevent using it on built-in instances
Yuri Rubinsky
2022-12-19
Merge pull request #70275 from rune-scape/autoload-subscript-regression
Rémi Verschelde
2022-12-18
Fix autoload subscript regression
rune-scape
2022-12-18
Merge pull request #70237 from quentinguidee/refactor/fix-comma-instead-of-se...
Rémi Verschelde
2022-12-17
Fix use of comma instead of semicolon
Quentin Guidée
2022-12-17
Fix external enums not assignable as constants
Adam Scott
2022-12-17
Fix outer class lookup
Adam Scott
2022-12-17
Fix inner class constant assignment
Adam Scott
2022-12-17
Merge pull request #70000 from rune-scape/find-more-classes
Rémi Verschelde
2022-12-16
Fix enum value regression
rune-scape
2022-12-16
Merge pull request #70131 from rune-scape/preload-type-regression
Rémi Verschelde
2022-12-16
Fixed GDScript crashed when two consecutive unary operators are analysed
stmSi
2022-12-15
Fix preload type regression
rune-scape
2022-12-15
GDScript: Fix built-in script and other `find_class` bugs
rune-scape
2022-12-15
Fix `GDScript::_get_gdscript_from_variant()` crash
Adam Scott
2022-12-15
Merge pull request #69471 from rune-scape/rune-out-of-order
Rémi Verschelde
2022-12-14
GDScript: Allow out of order member resolution
rune-scape
2022-12-12
GDScript: Fix cast producing null
rune-scape
2022-12-12
Fix String type compatibility being too permissive
rune-scape
2022-12-11
Merge pull request #69416 from anvilfolk/default-val
Rémi Verschelde
2022-12-11
Add GDScript member initializer implicit type conversion
ocean (they/them)
2022-12-11
Merge pull request #66733 from MewPurPur/unary-op-warnings
Rémi Verschelde
2022-12-11
Merge pull request #69897 from poohcom1/fix/function-return-completion
Rémi Verschelde
2022-12-11
Fix subscript of preloaded script
rune-scape
2022-12-11
Fix autocomplete on functions returning variants
poohcom1
2022-12-10
Fix `GDScriptCache::clear()` crash when clearing packed scenes
Adam Scott
2022-12-10
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended...
Rémi Verschelde
2022-12-10
Remove debug macro for GDScriptLanguage script_list
Adam Scott
2022-12-10
Fix constant base typing in extended GDScript class
Adam Scott
2022-12-10
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
Adam Scott
2022-12-10
Merge pull request #69518 from rune-scape/rune-analyze-values
Rémi Verschelde
2022-12-10
Merge pull request #69467 from rune-scape/rune-subclass-script-path
Rémi Verschelde
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-08
Fix autocomplete crash as it would infinite loop
Adam Scott
2022-12-07
Add missing packed scene cache clear inside `GDScriptCache::clear()`
Adam Scott
2022-12-07
Fix lookup to docs for variables initialized with `get_node`
Yuri Rubinsky
2022-12-06
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Rémi Verschelde
2022-12-06
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-06
Merge pull request #69606 from red1939/bug/vscode_crash
Rémi Verschelde
2022-12-06
Merge pull request #69639 from Chaosus/gds_fix_completion
Rémi Verschelde
2022-12-06
Keep GDScriptAnalyzer alive for whole parse()
Bartosz Bielecki
[next]