index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gdscript
Age
Commit message (
Expand
)
Author
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-21
GDScript: always call ResourceLoader::load() in non-completion mode
Bernhard Liebl
2018-01-20
Allow shadowing class members with local variables in GDScript, closes #15896
Juan Linietsky
2018-01-18
Merge pull request #15849 from poke1024/preload-completion
Rémi Verschelde
2018-01-18
Suppress errors on autocompletion for preload()
Bernhard Liebl
2018-01-18
Add Color.from_hsv()
Bernhard Liebl
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
GDScript: fix autocompletion for preload() (issue 15766)
Bernhard Liebl
2018-01-17
doc: Replace some more "val" with "value" + sync
Rémi Verschelde
2018-01-16
Fixes for parameter names of builtin functions in visual scripts/core
Chaosus
2018-01-15
Filled tutorial field in most relevent classes.
Juan Linietsky
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-09
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Merge pull request #15089 from poke1024/funcref-warn
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-26
Warn about funcref creation
Bernhard Liebl
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-16
Merge pull request #12845 from remorse107/Array-Dictionary-Fix
Rémi Verschelde
2017-12-14
GDScript files are converted to binary on export now.
Juan Linietsky
2017-12-13
Scons: Build modules in seperate env.
Andreas Haas
2017-12-11
Properly support nested ternary expressions
Bojidar Marinov
2017-12-10
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-09
Make GDScript parser raise error when exporting Object
George Marques
2017-12-07
Fixed is_playing funtion (was reporting wrong), closes #13928
Juan Linietsky
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
Style: Apply clang-format again on all files
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-20
Add cartesian to polar conversion functions
pablotato
2017-11-20
Allow to extends constant variable
sanikoyes
2017-11-20
Merge pull request #11940 from GodotExplorer/debugger
Rémi Verschelde
2017-11-20
Merge pull request #12952 from bojidar-bg/12392-export-enums
Rémi Verschelde
2017-11-17
Fix issue #11400. Fixes issue with arrays and dictionary acting as static obj...
Robert Morse
2017-11-17
Merge pull request #12930 from vnen/gdscrit-output-print
Juan Linietsky
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
Allow exporting enums from GDScript
Bojidar Marinov
2017-11-17
Move the remote scene tree to the scene tree dock.
Geequlim
2017-11-17
Abstract some method for script system
geequlim
2017-11-16
Add print_error function, akin to print_line
George Marques
2017-11-16
GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-16
Merge pull request #12957 from bojidar-bg/12928-numeric-underscores
Rémi Verschelde
2017-11-15
Allow underscores in GDScript numeric literals
Bojidar Marinov
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
doc: Rename "@Global Scope" to "@GlobalScope"
Rémi Verschelde
2017-11-15
When script changes, defer tree updating. Fixes #9704
Juan Linietsky
2017-11-14
Merge pull request #12922 from eska014/engine-singletons
Rémi Verschelde
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-13
Fixed signal connection dialog ignoring indentation settings when creating a ...
Michael Alexsander Silva Dias
[prev]
[next]